day24, already bad
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b6a56554af
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d749979aae
106
day24/lines.go
106
day24/lines.go
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@ -8,8 +8,10 @@ import (
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)
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const (
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CoordMin int = 7
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CoordMax int = 27
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// CoordMin int = 7
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// CoordMax int = 27
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CoordMin int = 200000000000000
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CoordMax int = 400000000000000
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)
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type Point struct {
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@ -20,14 +22,17 @@ type HailParam struct {
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p0, p1 Point
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Dx, Dy, Dz int
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line string
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// for 2d : ay + bx + c = 0
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a, b, c int
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}
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func (h HailParam)String() string {
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func (h HailParam) String() string {
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return "(" + h.line + ")"
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}
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func CheckPairwiseIntersections(hails []HailParam) (totalIntersections int) {
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for i, hail := range hails {
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for j := i+1; j < len(hails); j++ {
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for j := i + 1; j < len(hails); j++ {
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otherHail := hails[j]
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intersect := CheckTaskIntersection(hail, otherHail)
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if intersect {
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@ -40,34 +45,51 @@ func CheckPairwiseIntersections(hails []HailParam) (totalIntersections int) {
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func CheckTaskIntersection(h1, h2 HailParam) (doIntersect bool) {
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log.Printf("intersecting %+v and %+v\n", h1, h2)
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x, y, intersectAtAll := IntersectByTwoPoints(h1, h2)
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// x, y, intersectAtAll := IntersectByLineEquasions(h1, h2)
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// x, y, intersectAtAll := IntersectByTwoPoints(h1, h2)
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x, y, intersectAtAll := IntersectByTwoPointsAttempt2(h1, h2)
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if !intersectAtAll {
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log.Printf("no intersection at all\n")
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return false
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}
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isH1Future := h1.FloatPointInFuture(x, y)
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isH2Future := h2.FloatPointInFuture(x, y)
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if !isH1Future {
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log.Printf("point %f, %f in the past for h1\n", x, y)
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}
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if !isH2Future {
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log.Printf("point %f, %f in the past for h2\n", x, y)
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}
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if !isH1Future || !isH2Future {
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return false
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}
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if x < float64(CoordMin) || x > float64(CoordMax) ||
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y < float64(CoordMin) || y > float64(CoordMax) {
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log.Printf("intersect at %f %f but outside of area\n", x, y)
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return false // outside of area
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}
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isH1Future := h1.FloatPointInFuture(x,y)
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isH2Future := h2.FloatPointInFuture(x,y)
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if !isH1Future {
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log.Printf("in the past for h1\n")
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}
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if !isH2Future {
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log.Printf("in the past for h2\n")
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}
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if !isH1Future || !isH2Future {
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return false
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}
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log.Println("intersect inside of the area")
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log.Println("> intersect inside of the area!")
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return true
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}
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// WRONG
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func IntersectByLineEquasions(h1, h2 HailParam) (intersectionX, intersectionY float64, isIntersecting bool) {
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D := h1.a*h2.b - h1.b*h2.a
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if D == 0 {
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return 0, 0, false
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}
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Dx := h1.c*h2.b - h1.b*h2.c
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Dy := h1.a*h2.c - h1.b*h2.a
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intersectionX = float64(Dx) / float64(D)
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intersectionY = float64(Dy) / float64(D)
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isIntersecting = true
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return
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}
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// WRONG
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// in 2d only
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func IntersectByTwoPoints(h1, h2 HailParam) (intersectionX, intersectoinY float64, isIntersecting bool) {
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p1 := h1.p0
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@ -75,13 +97,13 @@ func IntersectByTwoPoints(h1, h2 HailParam) (intersectionX, intersectoinY float6
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p3 := h2.p0
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p4 := h2.p1
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denominator := (p1.x - p2.x)*(p3.y - p4.y) - (p1.y - p2.y)*(p3.x - p4.x)
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denominator := (p1.x-p2.x)*(p3.y-p4.y) - (p1.y-p2.y)*(p3.x-p4.x)
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if denominator == 0 {
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return 0, 0, false
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}
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divisibleX := (p1.x * p2.y - p1.y * p2.x)*(p3.x - p4.x) - (p1.x - p2.x)*(p3.x * p4.y - p3.y * p4.x)
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divisibleY := (p1.x * p2.y - p1.y * p2.x)*(p3.y - p4.y) - (p1.y - p2.y)*(p3.x * p4.y - p3.y * p4.x)
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divisibleX := (p1.x*p2.y-p1.y*p2.x)*(p3.x-p4.x) - (p1.x-p2.x)*(p3.x*p4.y-p3.y*p4.x)
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divisibleY := (p1.x*p2.y-p1.y*p2.x)*(p3.y-p4.y) - (p1.y-p2.y)*(p3.x*p4.y-p3.y*p4.x)
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x := float64(divisibleX) / float64(denominator)
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y := float64(divisibleY) / float64(denominator)
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@ -89,16 +111,36 @@ func IntersectByTwoPoints(h1, h2 HailParam) (intersectionX, intersectoinY float6
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return x, y, true
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}
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func (h HailParam)PointInFuture(p Point) bool {
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xPositiveSteps := (p.x - h.p0.x) * h.Dx >= 0
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yPositiveSteps := (p.y - h.p0.y) * h.Dy >= 0
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zPositiveSteps := (p.Z - h.p0.Z) * h.Dz >= 0
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func IntersectByTwoPointsAttempt2(h1, h2 HailParam) (intersectionX, intersectionY float64, isIntersecting bool) {
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x1 := h1.p0.x
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y1 := h1.p0.y
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x2 := h1.p1.x
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y2 := h1.p1.y
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x3 := h2.p0.x
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y3 := h2.p0.y
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x4 := h2.p1.x
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y4 := h2.p1.y
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divisor := (x1-x2)*(y3-y4)-(y1-y2)*(x3-x4)
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if divisor == 0 {
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return
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}
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intersectionX = float64((x1*y2-y1*x2)*(x3-x4)-(x1-x2)*(x3*y4-y3*x4)) / float64(divisor)
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intersectionY = float64((x1*y2-y1*x2)*(y3-y4)-(y1-y2)*(x3*y4-y3*x4)) / float64(divisor)
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isIntersecting = true
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return
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}
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func (h HailParam) PointInFuture(p Point) bool {
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xPositiveSteps := (p.x-h.p0.x)*h.Dx >= 0
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yPositiveSteps := (p.y-h.p0.y)*h.Dy >= 0
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zPositiveSteps := (p.Z-h.p0.Z)*h.Dz >= 0
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return xPositiveSteps && yPositiveSteps && zPositiveSteps
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}
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func (h HailParam)FloatPointInFuture(x, y float64) bool {
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xPositiveSteps := (x - float64(h.p0.x)) * float64(h.Dx) >= 0
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yPositiveSteps := (y - float64(h.p0.y)) * float64(h.Dy) >= 0
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return xPositiveSteps && yPositiveSteps
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func (h HailParam) FloatPointInFuture(x, y float64) bool {
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xPositiveSteps := (x-float64(h.p0.x))*float64(h.Dx) >= 0
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// yPositiveSteps := (y - float64(h.p0.y)) * float64(h.Dy) >= 0
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// return xPositiveSteps && yPositiveSteps
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return xPositiveSteps
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}
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// 19, 13, 30 @ -2, 1, -2
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@ -119,6 +161,10 @@ func ReadHailLine(line string) (h HailParam) {
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h.p1.y = h.p0.y + h.Dy
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h.p1.Z = h.p0.Z + h.Dz
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h.a = h.p0.y - h.p1.y
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h.b = h.p1.x - h.p0.x
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h.c = -(h.p0.x*h.p1.y - h.p1.x*h.p0.y)
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return
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}
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@ -6,7 +6,7 @@ import (
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func Run() int {
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fmt.Println("hello day 24, i'm getting tired")
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filenae := "day24/example"
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filenae := "day24/input"
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hails := ReadHailFile(filenae)
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return CheckPairwiseIntersections(hails)
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}
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@ -27,3 +27,7 @@ no, i don't understant that
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with 2 points. i guess
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but also - check if the point in future of the hail, by comparing with speeds?
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should be easy
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* and i got wrong result
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day24 result: 8406
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* another formula gives
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day24 result: 8406
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