not yet anything for day 19
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;; https://adventofcode.com/2022/day/19
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;; whelp. do i do somehow DP? generic over parameters of blueprints somehow
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;; we could potentially calculate optimal step in forward time, but i'm not sure how.
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;; and backward time - no easy way to know which robots will be available?
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;;
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;; intuitive idea, have some state of (resource1, recource2, robot1, robot2)
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;; and have 2 types of steps, one - production is simple
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;; then we can have different types of actions - build robot1 \ build robot2 - parallel these out
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;; somehow prune ideally, but then move forward in time and get max of these. i guess it's ok plan
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;; so.
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;; - each robot collects 1 of it's own resource per minute
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;; so function to update state with new resources is common
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;; - cost of one new robot, consumed immediately, robot is produced in 1 minute
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;; costs are different and listed in the bluerint
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;; i suppose overall format of the blueprint is the same, only numbers change.
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;; so could hardcode the translation
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;;
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;; and i guess i'd have one class of "blueprint" and several instances,
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;; each instance does the updating of the state.
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(in-package :day-19)
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(defclass state ()
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((geodes :initform 0 :initarg :geodes)
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(ore :initform 0 :initarg :ore)
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(clay :initform 0 :initarg :clay)
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(obsidian :initform 0 :initarg :obsidian)
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(geodes-robot :initform 0 :initarg :geodes-robot)
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(ore-robot :initform 1 :initarg :ore-robot)
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(clay-robot :initform 0 :initarg :clay-robot)
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(obsidian-robot :initform 1 :initarg :obsidian-robot)))
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(defclass blueprint ()
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((ore-robot-cost :initarg :ore)
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(clay-robot-cost :initarg :clay)
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(obsidian-robot-cost :initarg :obsidian)
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(geode-robot-cost :initarg :geode)))
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;; wrote like this initially
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(make-instance 'state)
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;; i'd like to have code across building robots, checking whether robot can be build
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;; to be shared. would i want to do it with classes?
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;; state could have hashmaps from symbol to the amount
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;; do i want to have plists?
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(defparameter *my-plist* '(:ore 1 :clay 15))
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*my-plist*
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(getf *my-plist* :ore)
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(getf *my-plist* :clay)
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(setf (getf *my-plist* :clay) 3)
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;; i guess i like that
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;; then i could have robot costs as plists as well?
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;; i could iterate over the plist with destructuring
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;; and blueprint can just be plist of plists
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;; we don't really need generic method dispatch
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;; but for state - i'd kind of want to have static field
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;; to share found max and pruning
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(loop
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for (resource cost) on '(:ore 3 :clay 14) by #'cddr
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;; for (resource cost) in (getf *test-blueprint* :obsidian)
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collect (list (* 2 cost) 'is 'cost resource) )
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;; yes. comprehension is possible
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(defparameter *test-state* (make-instance 'state))
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(setf (getf (resources *test-state*) :ore 0) 5)
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(setf (getf (robots *test-state*) :ore 0) 2)
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(setf (getf (robots *test-state*) :obsidian 0) 5)
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;; now let's check my function for can-create
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(print *test-state*)
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(can-create-robot *test-blueprint* :ore *test-state*)
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(can-create-robot *test-blueprint* :clay *test-state*)
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(can-create-robot *test-blueprint* :geode *test-state*)
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(can-create-robot *test-blueprint* :obsidian *test-state*)
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;; yay, i guess
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;;
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;; i had the error of putting quoted lists into the quoted list
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;;
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;; and now function to create new state with resources for a particular robot deducted?
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;; and i guess with that robot already increased.
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;; that function would signify passing of one turn \ minute
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(setq *test-state* (make-instance 'state))
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(setf (getf (resources *test-state*) :ore 0) 3)
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(defparameter *another-state*
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(create-robot *test-blueprint* :clay *test-state*))
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;; well, that seems to work.
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;; now i'd need to create blueprints from the lines.
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;; then for each of the blueprint, calculate maximum of geodes.
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;; multiply with the :id and sum.
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;;
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;; ok, i guess. i'd want a function that takes in blueprint.
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;; gets initial state. and recurses searching for maximum
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;; maybe even saving into blueprint as well.
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;; how would that recursion look?
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;; ore is added at the end of the minute.
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;; resources for building is taken out at the beginning of the minute
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;; built bot is added at the end of the minute
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;;
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;; so, i could
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;; - calculate resources to be added
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;; - for each possible (on old resources) bot build
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;; recurse with bot cost deducted and new resources added
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;; so next functions would be
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;; - resources-to-be-collected :: just the plist of additional resources that would be
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;; generated in 1 turn
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;; and
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;; - add-resources :: modifying operation that would update state
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*test-state*
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(calc-resources-to-be-collected *test-state*)
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;; lol.
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(add-resources '(:spagetty 1 :tuna 2) *test-state*)
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;; and it works
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;; so, now only main loop i suppose. and maybe-maybe later-later pruning
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(get-possible-bot-builds *test-blueprint* *test-state*)
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(defmethod find-max-geod (blueprints (s state) minute)
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;; (format t "in step for ~a; with ~a~%" minute s)
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(if (= 25 minute)
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(getf (resources s) :geode 0)
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(progn
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(let* ((will-collect-this-minute (calc-resources-to-be-collected s))
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(max-if-building
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(loop
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for bot-type in *add-types*
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for state-with-new-bot = (create-robot blueprints bot-type s)
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when state-with-new-bot
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maximize (progn
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(add-resources will-collect-this-minute state-with-new-bot)
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(find-max-geod blueprints state-with-new-bot (1+ minute)))))
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(if-not-building (let ((state-copy (copy-state s)))
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;; (break)
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(add-resources will-collect-this-minute state-copy)
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(find-max-geod blueprints state-copy (1+ minute)))))
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(max (or max-if-building 0) if-not-building)))))
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;; Blueprint 1:
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;; Each ore robot costs 4 ore.
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;; Each clay robot costs 2 ore.
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;; Each obsidian robot costs 3 ore and 14 clay.
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;; Each geode robot costs 2 ore and 7 obsidian.
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;; Blueprint 2:
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;; Each ore robot costs 2 ore.
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;; Each clay robot costs 3 ore.
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;; Each obsidian robot costs 3 ore and 8 clay.
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;; Each geode robot costs 3 ore and 12 obsidian.
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;; do i just test this?
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(setq *test-blueprint* '(:ore (:ore 4)
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:clay (:ore 2)
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:obsidian (:ore 3 :clay 14)
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:geode (:ore 2 :obsidian 7)))
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(setq *test-state* (make-instance 'state))
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(print (find-max-geod *test-blueprint* *test-state* 1))
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;; => 0
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;; that's because i have no ability to "wait"
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;; whoops
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;; so. do i want, um. add one more attempted call after the loop in the iteration?
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;; now. the looping is serious.
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;; would it work for me to order keys geode first
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;; now we seem to get geodes first, yay
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;; maybe just run without printing?
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;; let's check manually that when i do state copy, the plists are independent?
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(setq *test-state* (make-instance 'state))
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*test-state*
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(setq *another-state* (copy-state *test-state*))
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(incf (getf (resources *another-state*) :ore 0))
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*another-state*
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(add-resources '(:seeds 151) *another-state*)
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(incf (getf (robots *another-state*) :obsidian 0))
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;; oh, i didn't check that state returned from the "create bot" is independent
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(setq *test-state* (make-instance 'state))
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(add-resources '(:ore 10) *test-state*)
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(setq *another-state* (create-robot *test-blueprint* :clay *test-state*))
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;; ugh. resources stays shared.
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;; WTF, why
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;; manually create new list, i guess then then do set to the 'copied state'?
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;; this is unpleasant
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;; so, i guess use (copy-list
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;; ok. the numbers seem ok. but this is long.
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;; how do i trim this?
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;; if on step 10 there's already a state with 3 obsidian machines.
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;; does this state would always be ahead of
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;; state on step 10 with 1 obsidian machine?
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;;
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;; it seems so!
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;; for which reason? because if the state got 3 geode machines, it will be able to get more?
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;; i suppose only when i reach case where each new step can add one more geod machine
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;; only then i can guess the state is actually domeeneering?
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;; but only over states with same amount of steps?
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;; ok. let's commit what i have right now and try to trim?
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@ -0,0 +1,58 @@
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;; https://adventofcode.com/2022/day/19
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(defpackage :day-19
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(:use :cl))
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(in-package :day-19)
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(defparameter *all-types* '(:geode :obsidian :clay :ore))
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(defclass state ()
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((resources :accessor resources :initform nil :initarg :resources)
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(robots :accessor robots :initform (list :ore 1) :initarg :robots)))
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(defmethod print-object ((obj state) stream)
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(print-unreadable-object (obj stream :type t)
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(with-slots (resources robots)
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obj
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(format stream "collected: ~a, with robots: ~a"
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resources robots))))
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;; example of blueprint:
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(defparameter *test-blueprint*
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'(:id 1
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:ore (:ore 4)
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:clay (:ore 2)
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:obsidian (:ore 3 :clay 14)
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:geode (:ore 2 :obsidian 7)))
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;; thank you blambert & stackoverflow
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;; https://stackoverflow.com/questions/11067899/is-there-a-generic-method-for-cloning-clos-objects
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;; oh, but this is shallow copy and lists reused. crap
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(defmethod copy-state ((s state))
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(make-instance 'state :resources (copy-list (resources s))
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:robots (copy-list (robots s))))
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(defmethod can-create-robot (blueprints type (s state))
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(let ((this-robot-costs (getf blueprints type)))
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(loop for (resource amount) on this-robot-costs by #'cddr
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always (>= (getf (resources s) resource 0) amount))))
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(defmethod create-robot (blueprints type (s state))
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(when (can-create-robot blueprints type s)
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(let ((this-robot-costs (getf blueprints type))
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(copied-state (copy-state s)))
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(loop for (resource amount) on this-robot-costs by #'cddr
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do (incf (getf (resources copied-state) resource 0) (- amount)))
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(incf (getf (robots copied-state) type 0))
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copied-state)))
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(defmethod calc-resources-to-be-collected ((s state))
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(robots s))
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(defmethod add-resources (new-resources (s state))
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(loop for (resource amount) on new-resources by #'cddr
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do (incf (getf (resources s) resource 0) amount)))
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(defmethod get-possible-bot-builds (blueprints (s state))
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(remove-if-not (lambda (robot-type) (can-create-robot blueprints robot-type s))
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*all-types*))
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