11 Commits

Author SHA1 Message Date
efim
372fb5a6ad feat(14): end of game animation
couldn't make circles grow from the center, they still had shared top
point.
the templates are certainly not quite plesant to look at, with 2 states
being showed into same big template.

i suppose that animations for both hands in the showdow, and for single
hand in showdown would be better stored in separate files.

and maybe appended by the htmx replacements, but i'm feeling rushed
2023-07-02 10:11:10 +00:00
efim
69dc59a1ed feat(14): animated countdown to house choice 2023-07-02 07:17:28 +00:00
efim
4a5a13f6d4 fix(14): styling and text of message 2023-07-02 06:26:28 +00:00
efim
697985a480 feat(14): appearing message, new game request 2023-07-02 06:15:11 +00:00
efim
4e1f4f4a8e feat(14): setting up result message with data
i think i should be able to make it appear with delay just with css
(and that would also mean that my initial delayed call to get house
choice is also not necessary, but oh well, this is still nice practice)
2023-07-02 06:01:00 +00:00
efim
54af09d356 feat(14): easy htmx automatic timed request 2023-07-01 20:07:53 +00:00
efim
de3d4781f0 feat(14): manual request of house choice
hodgepodge of 2 fragments which are put into house choice depending on
the state.

the alignment is done in a very not nice way.
2023-07-01 20:00:19 +00:00
efim
66013ae1c6 feat(14): template in showdown-table, show choice 2023-07-01 14:20:52 +00:00
efim
91c53429e0 feat(14): initial static section change
paper control switches "controls" to "showdown" - the fragment of
results page. yay
2023-07-01 13:05:55 +00:00
efim
726cadec19 feat(14): final static main stylig 2023-07-01 08:10:16 +00:00
efim
9fc2e959fa feat(14): initial static styling of showdown 2023-07-01 07:25:20 +00:00