feat: saving person pass across logout/rejoin

This commit is contained in:
efim
2023-11-11 09:22:40 +00:00
parent 517fda2512
commit 16df084928
3 changed files with 68 additions and 55 deletions

View File

@@ -11,10 +11,12 @@ type Room struct {
AdminIds []PersonId
PasswordHash string
CurrentSpeaker PersonId // i guess let's set to zero value when it's noone from the room
Paricipants []Person
// TODO hands, for each type of hand?
// i guess participants order fixed for now?
// and i'll still need 'current' for each hand level
// all people that were visiting room before, spectating now or being a participant
// used to check person password against the name
AllKnownPeople []Person
// person ids of people who are currently participating in the discussion at the table
// TODO for now peson in seated at join and removed at logout in routes
Paricipants []PersonId
ParticipantHands map[PersonId]HandGesture
Marks map[HandGesture]PersonId
}
@@ -68,9 +70,9 @@ gestureIteration:
for i := 1; i < participantsCount; i++ {
checkIndex := (startIndex + i) % participantsCount
checkPerson := r.Paricipants[checkIndex]
checkGesture, isFound := r.ParticipantHands[checkPerson.Id]
checkGesture, isFound := r.ParticipantHands[checkPerson]
if isFound && checkGesture == gesture {
nextSpeakerId, nextSpeakerFound = checkPerson.Id, true
nextSpeakerId, nextSpeakerFound = checkPerson, true
break gestureIteration
}
}
@@ -128,9 +130,7 @@ func (r *Room) gestureSearchStartIndex(gesture, curSpeakerGesture HandGesture) i
log.Printf("> selecting person from which to start. cur speaker %s, for gestrue %s, got person %d",
curSpeakerGesture.String(), gesture.String(), personFromWhichToStartSearch)
indexFromWhichToStart := slices.IndexFunc(r.Paricipants, func(p Person) bool {
return p.Id == personFromWhichToStartSearch
})
indexFromWhichToStart := slices.Index(r.Paricipants, personFromWhichToStartSearch)
return indexFromWhichToStart
}
@@ -141,7 +141,7 @@ func (r *Room) Equal(other *Room) bool {
if r.Name != other.Name || r.PasswordHash != other.PasswordHash || r.CurrentSpeaker != other.CurrentSpeaker {
return false
}
if !slices.Equal(r.AdminIds, other.AdminIds) || !slices.Equal(r.Paricipants, other.Paricipants) {
if !slices.Equal(r.AdminIds, other.AdminIds) || !slices.Equal(r.Paricipants, other.Paricipants) || !slices.Equal(r.AllKnownPeople, other.AllKnownPeople) {
return false
}
if !maps.Equal(r.ParticipantHands, other.ParticipantHands) || !maps.Equal(r.Marks, other.Marks) {

View File

@@ -55,7 +55,7 @@ var singleHandActive releaseHandTest = releaseHandTest{
room: Room{
Name: "test",
CurrentSpeaker: person1.Id,
Paricipants: []Person{
AllKnownPeople: []Person{
person1,
person2,
},
@@ -67,7 +67,7 @@ var singleHandActive releaseHandTest = releaseHandTest{
expected: Room{
Name: "test",
CurrentSpeaker: PersonId(0),
Paricipants: []Person{
AllKnownPeople: []Person{
person1,
person2,
},
@@ -81,10 +81,10 @@ var raisingLevelFromExpandToClarifyingQ releaseHandTest = releaseHandTest{
room: Room{
Name: "test",
CurrentSpeaker: person1.Id,
Paricipants: []Person{
person1,
person2,
person3,
Paricipants: []PersonId{
person1.Id,
person2.Id,
person3.Id,
},
ParticipantHands: map[PersonId]HandGesture{
person1.Id: Expand,
@@ -95,10 +95,10 @@ var raisingLevelFromExpandToClarifyingQ releaseHandTest = releaseHandTest{
expected: Room{
Name: "test",
CurrentSpeaker: person3.Id,
Paricipants: []Person{
person1,
person2,
person3,
Paricipants: []PersonId{
person1.Id,
person2.Id,
person3.Id,
},
ParticipantHands: map[PersonId]HandGesture{
person3.Id: ClarifyingQ,
@@ -115,10 +115,10 @@ var selectNextHigherLevel releaseHandTest = releaseHandTest{
room: Room{
Name: "test",
CurrentSpeaker: person1.Id,
Paricipants: []Person{
person1,
person2,
person3,
Paricipants: []PersonId{
person1.Id,
person2.Id,
person3.Id,
},
ParticipantHands: map[PersonId]HandGesture{
person1.Id: Meta,
@@ -130,10 +130,10 @@ var selectNextHigherLevel releaseHandTest = releaseHandTest{
expected: Room{
Name: "test",
CurrentSpeaker: person3.Id,
Paricipants: []Person{
person1,
person2,
person3,
Paricipants: []PersonId{
person1.Id,
person2.Id,
person3.Id,
},
ParticipantHands: map[PersonId]HandGesture{
person2.Id: Expand,
@@ -150,11 +150,11 @@ var usingMarkToLoverLevel releaseHandTest = releaseHandTest{
room: Room{
Name: "test",
CurrentSpeaker: person3.Id,
Paricipants: []Person{
person1,
person2,
person3,
person4,
Paricipants: []PersonId{
person1.Id,
person2.Id,
person3.Id,
person4.Id,
},
ParticipantHands: map[PersonId]HandGesture{
person2.Id: Expand,
@@ -170,11 +170,11 @@ var usingMarkToLoverLevel releaseHandTest = releaseHandTest{
expected: Room{
Name: "test",
CurrentSpeaker: person2.Id,
Paricipants: []Person{
person1,
person2,
person3,
person4,
Paricipants: []PersonId{
person1.Id,
person2.Id,
person3.Id,
person4.Id,
},
ParticipantHands: map[PersonId]HandGesture{
person2.Id: Expand,
@@ -191,11 +191,11 @@ var releasingNonSpeakerHand releaseHandTest = releaseHandTest{
room: Room{
Name: "test",
CurrentSpeaker: person3.Id,
Paricipants: []Person{
person1,
person2,
person3,
person4,
Paricipants: []PersonId{
person1.Id,
person2.Id,
person3.Id,
person4.Id,
},
ParticipantHands: map[PersonId]HandGesture{
person2.Id: Expand,
@@ -211,11 +211,11 @@ var releasingNonSpeakerHand releaseHandTest = releaseHandTest{
expected: Room{
Name: "test",
CurrentSpeaker: person3.Id,
Paricipants: []Person{
person1,
person2,
person3,
person4,
Paricipants: []PersonId{
person1.Id,
person2.Id,
person3.Id,
person4.Id,
},
ParticipantHands: map[PersonId]HandGesture{
person2.Id: Expand,