refactor: toggling state by same button
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@@ -107,22 +107,20 @@ func raiseGestureHandRoute(
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) http.HandlerFunc {
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return func(w http.ResponseWriter, r *http.Request) {
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gestureInd, err := strconv.Atoi(r.URL.Path)
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gesture, found := rooms.GestureFromInt(gestureInd)
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selectedGesture, found := rooms.GestureFromInt(gestureInd)
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if err != nil || !found {
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log.Printf("/rooms/raiseGesture error %s gettin hand symbol index from path %s\n", err, r.URL.Path)
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return
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}
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log.Printf("/rooms/raiseGesture successfully got gesture %d : %s", gesture, gesture.String())
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log.Printf("/rooms/raiseGesture successfully got gesture %d : %s", selectedGesture, selectedGesture.String())
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session, found := getContextSession(r.Context())
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if !found {
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log.Printf("/rooms/raiseGesture session not found, should be impossible")
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// TODO return error i guess
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return
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}
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var outerClosureRoom rooms.Room
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err = roomsM.Update(r.Context(), session.RoomId, func(fromRoom rooms.Room) (toRoom rooms.Room) {
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toRoom = fromRoom.RaiseHand(session.PersonId, gesture)
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outerClosureRoom = toRoom
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toRoom = fromRoom.RaiseHand(session.PersonId, selectedGesture)
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return toRoom
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})
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if err != nil {
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@@ -130,16 +128,19 @@ func raiseGestureHandRoute(
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return
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// TODO return error i guess
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}
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log.Printf(">> i attempt to get room with closure: %+v\n", outerClosureRoom)
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tableTemplates := "templates/room.gohtml"
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tmpl := template.Must(
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template.New("").ParseFS(templateFs, tableTemplates))
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gestureData := GestureData{
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Url: fmt.Sprintf("%s%d", raiseHandPath, gesture),
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Gesture: gesture,
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IsSelected: true,
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var gesturesData []GestureData
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for _, gesture := range rooms.GesturesHighToLow {
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gesturesData = append(gesturesData, GestureData{
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Url: fmt.Sprintf("%s%d", raiseHandPath, gesture),
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Gesture: gesture,
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IsSelected: selectedGesture == gesture,
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})
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}
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err = tmpl.ExecuteTemplate(w, "activeButton", &gestureData)
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err = tmpl.ExecuteTemplate(w, "controls", &gesturesData)
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if err != nil {
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log.Printf("/rooms/releaseHand error saving hand: %s\n", err)
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return
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@@ -171,38 +172,22 @@ func releaseHandRoute(
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// TODO return error i guess
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}
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r.ParseForm() // to return either 'inactive button" or 'no need to change html'
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gestureString := r.FormValue("gesture")
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if gestureString != "" {
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gestureIndex, err := strconv.Atoi(gestureString)
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if err != nil {
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log.Printf("/rooms/releaseHand error getting gesture index: %s %s", gestureString, err)
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return
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// TODO return error i guess
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}
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gesture, ok := rooms.GestureFromInt(gestureIndex)
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if !ok {
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log.Printf("/rooms/releaseHand error getting gesture: %s %s", gestureString, err)
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return
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// TODO return error i guess
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}
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tableTemplates := "templates/room.gohtml"
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tmpl := template.Must(
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template.New("").ParseFS(templateFs, tableTemplates))
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gestureData := GestureData{
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tableTemplates := "templates/room.gohtml"
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tmpl := template.Must(
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template.New("").ParseFS(templateFs, tableTemplates))
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var gesturesData []GestureData
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for _, gesture := range rooms.GesturesHighToLow {
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gesturesData = append(gesturesData, GestureData{
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Url: fmt.Sprintf("%s%d", raiseHandPath, gesture),
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Gesture: gesture,
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IsSelected: false,
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}
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err = tmpl.ExecuteTemplate(w, "inactiveButton", &gestureData)
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if err != nil {
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log.Printf("/rooms/releaseHand error saving hand: %s\n", err)
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return
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// TODO return error i guess
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}
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} else {
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w.WriteHeader(http.StatusNoContent)
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})
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}
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err = tmpl.ExecuteTemplate(w, "controls", &gesturesData)
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if err != nil {
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log.Printf("/rooms/releaseHand error saving hand: %s\n", err)
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return
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// TODO return error i guess
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}
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}
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}
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