108 Commits

Author SHA1 Message Date
efim
febc77032b feat(15): steps submit form and set next 2023-07-14 20:17:15 +00:00
efim
65bfe3077f feat(15): receiving form submission from step 1 2023-07-14 18:29:25 +00:00
efim
f8f1580fc7 feat(15): making fragments, loading based on step 2023-07-14 05:03:18 +00:00
efim
aca7ae8ecf feat(15): index placeholder for the form
to be htmx'ed into getting appropriate step for the session
2023-07-13 19:31:53 +00:00
efim
03aa9f8b94 feat(15): associating session with root page 2023-07-13 18:31:30 +00:00
efim
2d514e9258 feat(15): initial styling step 5 2023-07-13 06:15:53 +00:00
efim
3c51273cc3 feat(15): initial step 4 styling 2023-07-11 17:55:26 +00:00
efim
68bd81ec3c feat(15): initial styling of step 3 2023-07-11 17:24:32 +00:00
efim
ef7193530b feat(15): initial step 2 desktop styling 2023-07-11 16:36:28 +00:00
efim
35df226d25 feat(15): initial static step 2 styling
toggle with help from
https://tailwind-elements.com/docs/standard/forms/switch/
multi select via label

styling with "peer" modifier
2023-07-11 06:41:44 +00:00
efim
967864e72d feat(15): desktop styling step 1 2023-07-09 19:19:40 +00:00
efim
7b2060c5d0 feat(15): styling of mobile step 1 2023-07-09 18:22:14 +00:00
efim
8b62506f00 feat(15): initial styling footer-controls section 2023-07-09 18:04:43 +00:00
efim
d8e25ff95d feat(15): initial mobile step 1 styling 2023-07-09 15:28:47 +00:00
efim
808ba96049 init(15): registering fonts with tailwind 2023-07-09 15:25:27 +00:00
efim
05c4044ef3 init(15): adding exercise resources 2023-07-09 15:05:07 +00:00
efim
e9fcba7ad6 init(15): adding tailwind, yay 2023-07-08 18:41:46 +00:00
efim
a2418a810c init(15): server returns dummy index from template 2023-07-08 18:27:21 +00:00
efim
c27cb67c2a init(15): sbt project with mainargs 2023-07-08 17:06:32 +00:00
efim
084035fdcb docs(14): lessons learned in rock-paper-scissors 2023-07-07 05:01:41 +00:00
efim
e4a18da5c2 docs(13): lessons learned fragments in thymeleaf 2023-07-06 06:16:55 +00:00
efim
d73c39500b docs(12): lessons learned and docker deploy 2023-07-05 06:47:10 +00:00
efim
5dced77b4d docs(11): readme with lessons learned 2023-07-04 06:40:24 +00:00
efim
88e1d04e0d feat(11): docker image for price grid app 2023-07-04 05:19:57 +00:00
efim
572b63c82d feat(root): attempt to create combined project
right now struggling with making page relative links,
so that images would get pulled from "subproj/public" path
2023-07-03 07:34:41 +00:00
efim
f6d8a1de8d feat(14): nix derivation to build docker image 2023-07-03 06:23:46 +00:00
efim
80af2e0fd0 feat(14): nix installation module for rps 2023-07-02 12:51:45 +00:00
efim
9ddd9d3943 fix(14): halo should be around winning hand 2023-07-02 12:31:18 +00:00
efim
59cab44920 feat(14): header desktop styling 2023-07-02 12:07:13 +00:00
efim
a7dbfffa8e feat(14): styling of desktop rules modal 2023-07-02 11:50:47 +00:00
efim
b67b3cdc89 feat(14): adding initial rules modal overlay 2023-07-02 11:41:31 +00:00
efim
372fb5a6ad feat(14): end of game animation
couldn't make circles grow from the center, they still had shared top
point.
the templates are certainly not quite plesant to look at, with 2 states
being showed into same big template.

i suppose that animations for both hands in the showdow, and for single
hand in showdown would be better stored in separate files.

and maybe appended by the htmx replacements, but i'm feeling rushed
2023-07-02 10:11:10 +00:00
efim
0c8a9b91e0 fix(14): winning logic for rock 2023-07-02 07:22:37 +00:00
efim
18d91b742e fix(14): prettier animation 2023-07-02 07:22:28 +00:00
efim
69dc59a1ed feat(14): animated countdown to house choice 2023-07-02 07:17:28 +00:00
efim
73ccfba393 feat(14): update and persist scores 2023-07-02 06:58:33 +00:00
efim
4a5a13f6d4 fix(14): styling and text of message 2023-07-02 06:26:28 +00:00
efim
697985a480 feat(14): appearing message, new game request 2023-07-02 06:15:11 +00:00
efim
4e1f4f4a8e feat(14): setting up result message with data
i think i should be able to make it appear with delay just with css
(and that would also mean that my initial delayed call to get house
choice is also not necessary, but oh well, this is still nice practice)
2023-07-02 06:01:00 +00:00
efim
02a5f41800 refactor: make choices object, move out style
this should allow to write 'isBeating' function over choices.
and maybe move to enums
2023-07-02 05:26:23 +00:00
efim
54af09d356 feat(14): easy htmx automatic timed request 2023-07-01 20:07:53 +00:00
efim
de3d4781f0 feat(14): manual request of house choice
hodgepodge of 2 fragments which are put into house choice depending on
the state.

the alignment is done in a very not nice way.
2023-07-01 20:00:19 +00:00
efim
66013ae1c6 feat(14): template in showdown-table, show choice 2023-07-01 14:20:52 +00:00
efim
69a464a767 feat(14): controls generated from fragment
with their own ids and htmx requests to submit the vote
2023-07-01 13:40:48 +00:00
efim
560ce6896a feat(14): controls models for fragment rendering 2023-07-01 13:06:36 +00:00
efim
91c53429e0 feat(14): initial static section change
paper control switches "controls" to "showdown" - the fragment of
results page. yay
2023-07-01 13:05:55 +00:00
efim
726cadec19 feat(14): final static main stylig 2023-07-01 08:10:16 +00:00
efim
9fc2e959fa feat(14): initial static styling of showdown 2023-07-01 07:25:20 +00:00
efim
bed0387575 feat(14): styled static selection screen 2023-07-01 06:09:06 +00:00
efim
de431a4bc0 feat(14): styled 3 controls, with css vars
for size, colors, position, this should be what i need i hope
2023-07-01 05:38:59 +00:00