simple routes mapped to room service
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@ -27,16 +27,17 @@ trait Auth[F[_]] {
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*/
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def joinRoom(roomId: RoomID, playerId: PlayerID): F[ResponseCookie]
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def deleteSession(sessionId: Long): F[Unit]
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def deleteSession(sessionId: Long): F[ResponseCookie]
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}
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object Auth {
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type SessionsMap = Map[Long, (RoomID, PlayerID)]
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class SimpleAuth[F[_]: Sync](sessions: Ref[F, SessionsMap]) extends Auth[F] {
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// TODO make "remove session usable from authed route"
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val authcookieName = "authcookie"
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val authcookieName = "authcookie"
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class SimpleAuth[F[_]: Sync](sessions: Ref[F, SessionsMap]) extends Auth[F] {
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override def joinRoom(roomId: RoomID, playerId: PlayerID): F[ResponseCookie] = {
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// TODO check for existing session for same room
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@ -67,8 +68,16 @@ object Auth {
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}
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}
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override def deleteSession(sessionId: Long): F[Unit] = {
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sessions.update(_.removed(sessionId))
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override def deleteSession(sessionId: Long): F[ResponseCookie] = {
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sessions
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.update(_.removed(sessionId))
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.as(
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ResponseCookie(
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name = authcookieName,
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content = "",
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secure = true
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).clearCookie
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)
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}
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}
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@ -35,17 +35,23 @@ object MyHttpService {
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wsb.build(send, receive)
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}
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case GET -> Root / "vote" / vote as (playerId, roomId) => {
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// TODO forward these to the service implementation
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IO(println(s">> got $vote from $playerId in $roomId")) >> Ok()
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IO(println(s">> got $vote from $playerId in $roomId")) >>
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roomService.acceptVote(roomId, playerId, vote) >> Ok()
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}
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case GET -> Root / "end-voting" as (playerId, roomId) => {
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IO(println(s">> got request to end voting from $playerId in $roomId")) >> Ok()
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IO(println(s">> got request to end voting from $playerId in $roomId")) >>
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roomService.endVoting(roomId, playerId) >> Ok()
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}
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case GET -> Root / "new-poll" as (playerId, roomId) => {
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IO(println(s">> got request to start new voting from $playerId in $roomId")) >> Ok()
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IO(println(s">> got request to start new voting from $playerId in $roomId")) >>
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roomService.startNewPoll(roomId, playerId) >> Ok()
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}
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case GET -> Root / "logout" as (playerId, roomId) => {
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IO(println(s">> got request to logout from $playerId in $roomId")) >> Ok()
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for {
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_ <- IO(println(s">> got request to logout from $playerId in $roomId"))
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_ <- roomService.leaveRoom(roomId, playerId)
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cookie = ResponseCookie(name = Auth.authcookieName, content = "").clearCookie
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} yield (Response(Status.Ok).addCookie(cookie))
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}
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}
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@ -16,13 +16,17 @@ enum RoomError {
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trait RoomService[F[_]] {
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def createRoom(newRoom: Room): F[Either[RoomError, Room]]
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def updateRoom(room: Room): F[Unit]
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def updateRoom(roomId: RoomID, roomUpd: Room => Room): F[Unit]
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def joinRoom(
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id: RoomID,
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nickName: String,
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nickPassword: String,
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roomPassword: String
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): F[Either[RoomError, PlayerID]]
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def acceptVote(roomID: RoomID, playerID: PlayerID, vote: String): F[Unit]
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def endVoting(roomID: RoomID, playerID: PlayerID): F[Unit]
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def startNewPoll(roomID: RoomID, playerID: PlayerID): F[Unit]
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def leaveRoom(roomID: RoomID, playerID: PlayerID): F[Unit]
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def deleteRoom(roomID: RoomID): F[Unit]
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def getRoom(roomID: RoomID): F[Option[Room]]
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def subscribe(roomID: RoomID): Stream[F, Room]
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@ -44,20 +48,60 @@ class InMemoryRoomService[F[_]: Concurrent](stateRef: Ref[F, Map[RoomID, (Room,
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}
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} yield room
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}
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override def updateRoom(room: Room): F[Unit] = {
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override def updateRoom(roomId: RoomID, roomUpd: Room => Room): F[Unit] = {
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for {
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// modify is function to update state and compute auxillary value to return, here - topic
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topic <- stateRef.modify[Topic[F, Room]] { state =>
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state.get(room.id) match {
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case Some((oldRoom, topic)) => state.updated(room.id, (room, topic)) -> topic
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publishUpd <- stateRef.modify[F[Unit]] { state =>
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state.get(roomId) match {
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case Some((oldRoom, topic)) =>
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val newRoom = roomUpd(oldRoom)
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state.updated(roomId, (newRoom, topic)) -> topic.publish1(newRoom).void
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case None =>
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throw new IllegalStateException(s"updateRoom with ${room.id} on nonexistent room")
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throw new IllegalStateException(s"updateRoom with $roomId on nonexistent room")
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}
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}
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_ <- topic.publish1(room) // update and publish are not atomic, sadly races can happen
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_ <-
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publishUpd // update and publish are not atomic, sadly races can happen (TODO use atomic ref)
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} yield ()
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}
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override def acceptVote(roomID: RoomID, playerID: PlayerID, vote: String): F[Unit] =
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updateRoom(
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roomID,
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room =>
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room.round match {
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case RoundState.Viewing(_) => room
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case RoundState.Voting(votes) =>
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if (room.allowedCards.contains(vote))
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room.copy(round = RoundState.Voting(votes.updated(playerID, vote)))
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else room
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}
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)
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// TODO check permission
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override def endVoting(roomID: RoomID, playerID: PlayerID): F[Unit] = updateRoom(
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roomID,
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room =>
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room.round match {
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case RoundState.Viewing(votes) => room.copy(round = RoundState.Viewing(votes))
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case RoundState.Voting(_) => room.copy(round = RoundState.Voting(Map.empty))
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}
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)
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override def startNewPoll(roomID: RoomID, playerID: PlayerID): F[Unit] = updateRoom(
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roomID,
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room =>
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room.round match {
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case RoundState.Viewing(_) => room.copy(round = RoundState.Voting(Map.empty))
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case RoundState.Voting(votes) => room.copy(round = RoundState.Viewing(votes))
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}
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)
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/** removes player from the active players keeps information on nick password, if one was present
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*/
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override def leaveRoom(roomID: RoomID, playerID: PlayerID): F[Unit] = updateRoom(
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roomID,
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room => room.copy(players = room.players.filterNot(_.id == playerID))
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)
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override def deleteRoom(roomID: RoomID): F[Unit] = {
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for {
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topic <- stateRef.modify[Topic[F, Room]](state =>
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