bugfix: (not full) overlapping other players

This commit is contained in:
efim 2023-04-30 09:55:25 +04:00
parent 346069ae96
commit e2795edbe6
1 changed files with 2 additions and 2 deletions

View File

@ -33,9 +33,9 @@ object OtherPlayers {
def renderPlayer(p: Signal[(Player, Int)], cardsAmount: Signal[Int]): Element = {
val xOffsetStyleSignal = p.map(_._2)
div(
className := "bg-green-200 border-b-2 border-black rounded p-2 m-2 absolute drop-shadow-xl",
className := "bg-green-200 border-b-2 border-black rounded p-2 m-2 absolute drop-shadow-xl m-3",
// left <-- p.map(tuple => ((1 + tuple._2) * 10000).toString()),
styleAttr <-- p.map(tuple => s"left: ${(1 + tuple._2) * 100}px"),
styleAttr <-- p.map(tuple => s"left: ${(0 + tuple._2) * 200}px"),
child.text <-- p.map(_._1.name),
renderHandCardBacks(cardsAmount)
)