feat!: display room name
BREAKING CHANGE: protocol now expects room name attribute
This commit is contained in:
parent
e2795edbe6
commit
db65777780
|
@ -17,6 +17,7 @@ object Models {
|
|||
* \- whether current player has access to button to finish the round
|
||||
*/
|
||||
final case class RoomStateView(
|
||||
roomName: String,
|
||||
players: List[Player],
|
||||
me: PlayerID,
|
||||
allowedCards: List[String],
|
||||
|
@ -26,6 +27,7 @@ object Models {
|
|||
|
||||
object RoomStateView {
|
||||
val empty = RoomStateView(
|
||||
"",
|
||||
List.empty,
|
||||
PlayerID(0),
|
||||
List.empty,
|
||||
|
@ -70,6 +72,7 @@ object Models {
|
|||
.find(_.id == playerId)
|
||||
.fold(ifEmpty = RoomStateView.empty)((me: Player) =>
|
||||
RoomStateView(
|
||||
id.name,
|
||||
players,
|
||||
me.id,
|
||||
allowedCards,
|
||||
|
|
|
@ -24,79 +24,79 @@ object TestModels {
|
|||
// val testSessions = Map(testSessionId -> (testRoomBackend.id, me.id))
|
||||
// val testRooms = Map(testRoomBackend.id -> testRoomBackend)
|
||||
|
||||
val testChangesList = List(
|
||||
RoomStateView(
|
||||
players = List(me),
|
||||
me = me.id,
|
||||
allowedCards = List("xs", "s", "m", "l", "xl"),
|
||||
round = RoundStateView.Voting(myCard = None, alreadyVoted = List.empty),
|
||||
canCloseRound = true
|
||||
),
|
||||
RoomStateView(
|
||||
players = List(me, pony),
|
||||
me = me.id,
|
||||
allowedCards = List("xs", "s", "m", "l", "xl"),
|
||||
round = RoundStateView.Voting(myCard = None, alreadyVoted = List.empty),
|
||||
canCloseRound = true
|
||||
),
|
||||
RoomStateView(
|
||||
players = List(me, birdy, pony),
|
||||
me = me.id,
|
||||
allowedCards = List("xs", "s", "m", "l", "xl"),
|
||||
round = RoundStateView.Voting(myCard = None, alreadyVoted = List.empty),
|
||||
canCloseRound = true
|
||||
),
|
||||
RoomStateView(
|
||||
players = List(me, birdy, pony),
|
||||
me = me.id,
|
||||
allowedCards = List("xs", "s", "m", "l", "xl"),
|
||||
round = RoundStateView.Voting(myCard = None, alreadyVoted = List(birdy.id)),
|
||||
canCloseRound = true
|
||||
),
|
||||
RoomStateView(
|
||||
players = List(me, birdy, pony),
|
||||
me = me.id,
|
||||
allowedCards = List("xs", "s", "m", "l", "xl"),
|
||||
round = RoundStateView.Voting(myCard = Some("m"), alreadyVoted = List(birdy.id)),
|
||||
canCloseRound = true
|
||||
),
|
||||
RoomStateView(
|
||||
players = List(me, birdy, pony),
|
||||
me = me.id,
|
||||
allowedCards = List("xs", "s", "m", "l", "xl"),
|
||||
round = RoundStateView.Voting(myCard = Some("m"), alreadyVoted = List(birdy.id)),
|
||||
canCloseRound = true
|
||||
),
|
||||
RoomStateView(
|
||||
players = List(me, birdy, pony, horsey),
|
||||
me = me.id,
|
||||
allowedCards = List("xs", "s", "m", "l", "xl"),
|
||||
round = RoundStateView.Voting(myCard = Some("m"), alreadyVoted = List(birdy.id)),
|
||||
canCloseRound = true
|
||||
),
|
||||
RoomStateView(
|
||||
players = List(me, birdy, pony, horsey),
|
||||
me = me.id,
|
||||
allowedCards = List("xs", "s", "m", "l", "xl"),
|
||||
round = RoundStateView.Voting(myCard = Some("m"), alreadyVoted = List(birdy.id, horsey.id)),
|
||||
canCloseRound = true
|
||||
),
|
||||
RoomStateView(
|
||||
players = List(me, birdy, pony, horsey),
|
||||
me = me.id,
|
||||
allowedCards = List("xs", "s", "m", "l", "xl"),
|
||||
round = RoundStateView
|
||||
.Voting(myCard = Some("m"), alreadyVoted = List(birdy.id, horsey.id, pony.id)),
|
||||
canCloseRound = true
|
||||
),
|
||||
RoomStateView(
|
||||
players = List(me, birdy, pony, horsey),
|
||||
me = me.id,
|
||||
allowedCards = List("xs", "s", "m", "l", "xl"),
|
||||
round = RoundStateView.Viewing(
|
||||
List(me.id -> "m", pony.id -> "l", birdy.id -> "s", horsey.id -> "m")
|
||||
),
|
||||
canCloseRound = true
|
||||
)
|
||||
)
|
||||
// val testChangesList = List(
|
||||
// RoomStateView(
|
||||
// players = List(me),
|
||||
// me = me.id,
|
||||
// allowedCards = List("xs", "s", "m", "l", "xl"),
|
||||
// round = RoundStateView.Voting(myCard = None, alreadyVoted = List.empty),
|
||||
// canCloseRound = true
|
||||
// ),
|
||||
// RoomStateView(
|
||||
// players = List(me, pony),
|
||||
// me = me.id,
|
||||
// allowedCards = List("xs", "s", "m", "l", "xl"),
|
||||
// round = RoundStateView.Voting(myCard = None, alreadyVoted = List.empty),
|
||||
// canCloseRound = true
|
||||
// ),
|
||||
// RoomStateView(
|
||||
// players = List(me, birdy, pony),
|
||||
// me = me.id,
|
||||
// allowedCards = List("xs", "s", "m", "l", "xl"),
|
||||
// round = RoundStateView.Voting(myCard = None, alreadyVoted = List.empty),
|
||||
// canCloseRound = true
|
||||
// ),
|
||||
// RoomStateView(
|
||||
// players = List(me, birdy, pony),
|
||||
// me = me.id,
|
||||
// allowedCards = List("xs", "s", "m", "l", "xl"),
|
||||
// round = RoundStateView.Voting(myCard = None, alreadyVoted = List(birdy.id)),
|
||||
// canCloseRound = true
|
||||
// ),
|
||||
// RoomStateView(
|
||||
// players = List(me, birdy, pony),
|
||||
// me = me.id,
|
||||
// allowedCards = List("xs", "s", "m", "l", "xl"),
|
||||
// round = RoundStateView.Voting(myCard = Some("m"), alreadyVoted = List(birdy.id)),
|
||||
// canCloseRound = true
|
||||
// ),
|
||||
// RoomStateView(
|
||||
// players = List(me, birdy, pony),
|
||||
// me = me.id,
|
||||
// allowedCards = List("xs", "s", "m", "l", "xl"),
|
||||
// round = RoundStateView.Voting(myCard = Some("m"), alreadyVoted = List(birdy.id)),
|
||||
// canCloseRound = true
|
||||
// ),
|
||||
// RoomStateView(
|
||||
// players = List(me, birdy, pony, horsey),
|
||||
// me = me.id,
|
||||
// allowedCards = List("xs", "s", "m", "l", "xl"),
|
||||
// round = RoundStateView.Voting(myCard = Some("m"), alreadyVoted = List(birdy.id)),
|
||||
// canCloseRound = true
|
||||
// ),
|
||||
// RoomStateView(
|
||||
// players = List(me, birdy, pony, horsey),
|
||||
// me = me.id,
|
||||
// allowedCards = List("xs", "s", "m", "l", "xl"),
|
||||
// round = RoundStateView.Voting(myCard = Some("m"), alreadyVoted = List(birdy.id, horsey.id)),
|
||||
// canCloseRound = true
|
||||
// ),
|
||||
// RoomStateView(
|
||||
// players = List(me, birdy, pony, horsey),
|
||||
// me = me.id,
|
||||
// allowedCards = List("xs", "s", "m", "l", "xl"),
|
||||
// round = RoundStateView
|
||||
// .Voting(myCard = Some("m"), alreadyVoted = List(birdy.id, horsey.id, pony.id)),
|
||||
// canCloseRound = true
|
||||
// ),
|
||||
// RoomStateView(
|
||||
// players = List(me, birdy, pony, horsey),
|
||||
// me = me.id,
|
||||
// allowedCards = List("xs", "s", "m", "l", "xl"),
|
||||
// round = RoundStateView.Viewing(
|
||||
// List(me.id -> "m", pony.id -> "l", birdy.id -> "s", horsey.id -> "m")
|
||||
// ),
|
||||
// canCloseRound = true
|
||||
// )
|
||||
// )
|
||||
}
|
||||
|
|
|
@ -35,7 +35,11 @@ object RoomView {
|
|||
val wsFinalDeathSignal = wsStream.closed.collect { case (_, false) => () }
|
||||
|
||||
div(
|
||||
className := "w-full h-full border-4 border-amber-900 flex flex-col",
|
||||
className := "w-full h-full border-4 border-amber-900 flex flex-col relative",
|
||||
div(
|
||||
className := "absolute top-2 right-2",
|
||||
child.text <-- roomStateSignal.map(st => s"Room name: '${st.roomName}'"),
|
||||
),
|
||||
OtherPlayers.render(roomStateSignal),
|
||||
TableView.renderTable(roomStateSignal),
|
||||
OwnHandControls.render(roomStateSignal),
|
||||
|
|
Loading…
Reference in New Issue