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31 Commits

Author SHA1 Message Date
efim
e4edffd69f feat: allow setting tls on nixos 2023-10-09 03:22:58 +00:00
efim
7dbcc63394 refactor: using cool NixOS option for nginx 2023-10-09 03:16:33 +00:00
efim
fe9794a796 nix: fixing the module
for some reason config = lib.mkIf didn't work over whole config, with
'infinite recursion'
Setting particular parts of config helped.

Then - trimming user and group name to under 31 symbols
2023-08-06 17:17:06 +00:00
efim
24b42352b3 nix: nixos module for backend installation
systemd to run service, nginx config bundled in
2023-08-06 14:02:04 +00:00
efim
81f466ceb0 nix update 2023-08-05 15:21:28 +00:00
efim
d54d35eed1 docs: local and prod execution 2023-05-07 19:53:31 +04:00
efim
57618b268d feat: styling cards as fan, tailwind + css vars 2023-05-07 19:35:03 +04:00
efim
3dab3f66b9 feat: styling cards as fan 2023-05-07 18:25:54 +04:00
efim
ba58a13e6a docs: license, readme and renaming into Kazbegi 2023-05-06 19:26:50 +04:00
efim
db65777780 feat!: display room name
BREAKING CHANGE: protocol now expects room name attribute
2023-04-30 09:55:49 +04:00
efim
e2795edbe6 bugfix: (not full) overlapping other players 2023-04-30 09:55:25 +04:00
efim
346069ae96 bugfix: disallow joining room without nickname
and also creating a room without a name
maybe maybe spectatorship sometimes later
2023-04-30 09:39:41 +04:00
efim
bbabeb6c14 bug: secure cookie is not allowed without https
and mvp deployment without tls, so it doesn't work
2023-04-30 00:58:24 +04:00
efim
65879e092a small prettification of join room component 2023-04-30 00:14:44 +04:00
efim
b06baf8c63 header and leave room button prettified 2023-04-29 23:00:15 +04:00
efim
d4eae63166 initial backend nix build - get jar 2023-04-29 19:43:17 +04:00
efim
ba625d738e styling and animation of own card controls 2023-04-29 12:34:42 +04:00
efim
340fcdcf41 other players styling and cards calc logic 2023-04-28 21:20:09 +04:00
efim
76303ba097 table view prettier no-vote error display 2023-04-28 20:53:49 +04:00
efim
a690189f02 positioning card name label 2023-04-28 20:44:36 +04:00
efim
a87f4f99c0 add display of the name on the open card
to make disambiguation on the viewing round simpler
will style this later
2023-04-28 11:58:48 +04:00
efim
d7d4e2be9d bugfix: need to recognize owner after relogin
playerid is not stable right now, need to use nickname
2023-04-28 11:54:51 +04:00
efim
3158a75f5d bugfix: leaving room needs to clear votes 2023-04-28 11:43:59 +04:00
efim
867b2f0f20 auth giving out actual random seesionId 2023-04-28 10:11:36 +04:00
efim
62d63546c4 adding alpha create room capability 2023-04-28 10:08:04 +04:00
efim
e1364c9b9b simple routes mapped to room service 2023-04-28 09:28:57 +04:00
efim
8098f24552 rooms service methods implementation
removed stubbed room, but thing compiles and maybe will work?
lot's of pain with trying to store Topic inside Ref together with Room.

storing them together in a tuple means for the room there should always
be a topic
but then modifying the room in side of ref is uncomfortable, because i
want to do F[Unit] send updated room together with room modification,
but Ref seems to take in only pure function to update the value

there got to be maybe some semaphors or something like that?
and storing topics where? in a separate state?
that would maybe simplify things, but i'm coding well into the night and
that's not a good idea really

now before testing this with front end, i need a way to create a room.
2023-04-28 02:54:15 +04:00
efim
bd38a29b6d backend: move roomService usage to httpService
no longer used in auth module,
ready to connect rest routes to room service
2023-04-28 00:46:25 +04:00
efim
ed6d30ec42 models: separate backend room model
not viewable on front end, since doesn't have json codecs, yay!
2023-04-27 22:17:47 +04:00
efim
da9b96de84 own hand control - adding interactivity 2023-04-27 21:36:06 +04:00
efim
9a27a5c943 own controls - hide own active vote card 2023-04-27 21:21:02 +04:00
23 changed files with 1522 additions and 333 deletions

1
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.metals
project/project
project/metals.sbt
/result

674
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@@ -0,0 +1,674 @@
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14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

81
Readme.org Normal file
View File

@@ -0,0 +1,81 @@
#+title: Readme
* Licence:
This program is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
more details.
You should have received a copy of the GNU General Public License along with
this program. If not, see <https://www.gnu.org/licenses/>.
* Running dev
need 3 teminals
** start backend
in sbt
#+begin_src sbt
backend/run
#+end_src
** continuous ScalaJS compilation
in sbt
#+begin_src sbt
project frontend
~fastLinkJS
#+end_src
** start Vite
#+begin_src bash
npm run dev
#+end_src
- starting to serve frontend at localhost:5173
- started forwarding /api requests to localhost:8080 - backend
* Prod deployment (alpha version)
** Nix managed server:
*** build and copy backend
#+begin_src bash
sbt backend/assembly
scp -r backend/target/scala-3.2.0/backend-assembly-0.1.1.jar <your-server>:~/Downloads/backend-assembly-0.1.1.jar
#+end_src
*** build and copy frontend
#+begin_src bash
npm run build
scp -r dist/* <your-server>:/var/www/planning-poker-grargh
#+end_src
*** start backend
#+begin_src bash
nix shell --extra-experimental-features nix-command --extra-experimental-features flakes nixpkgs#jdk
java -jar ~/Downloads/backend-assembly-0.1.1.jar &
#+end_src
**** to kill / restart
#+begin_src bash
ps aux | grep backend-assembly
kill <id of found backend java process>
#+end_src
**** TODO make nix home-manager module with systemd service
*** configure nginx
#+begin_src nix
services.nginx.virtualHosts."planning-poker.sunshine.industries" = {
root = "/var/www/planning-poker-grargh"; # copied manually
};
services.nginx.virtualHosts."planning-poker.sunshine.industries".locations."/api" = {
proxyPass = "http://127.0.0.1:8080"; # started manually
proxyRedirect = "off";
extraConfig = ''
rewrite ^/api/(.*)$ /$1 break;
proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $scheme;
# Add the following lines for WebSocket support
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection "upgrade";
'';
};
#+end_src

View File

@@ -25,53 +25,33 @@ trait Auth[F[_]] {
* check that room exists, password is valid call to add user to the players create session
* mapping and return cookie
*/
def joinRoom(
roomName: String,
roomPassword: String,
nickName: String,
nickPassword: String
): F[Either[String, ResponseCookie]]
def joinRoom(roomId: RoomID, playerId: PlayerID): F[ResponseCookie]
def deleteSession(
sessionId: Long
): F[Unit]
def deleteSession(sessionId: Long): F[ResponseCookie]
}
object Auth {
type SessionsMap = Map[Long, (RoomID, PlayerID)]
class SimpleAuth[F[_]: Sync](
sessions: Ref[F, SessionsMap],
roomService: RoomService[F]
) extends Auth[F] {
// TODO make "remove session usable from authed route"
val authcookieName = "authcookie"
val authcookieName = "authcookie"
class SimpleAuth[F[_]: Sync](sessions: Ref[F, SessionsMap]) extends Auth[F] {
override def joinRoom(
roomName: String,
roomPassword: String,
nickName: String,
nickPassword: String
): F[Either[String, ResponseCookie]] = {
override def joinRoom(roomId: RoomID, playerId: PlayerID): F[ResponseCookie] = {
// TODO check for existing session for same room
// and do i want to logout if existing session for another room? ugh
val roomId = RoomID(roomName)
val result = for {
playerId <- EitherT(
roomService.joinRoom(roomId, nickName, nickPassword, roomPassword)
val newSessionId = Random.nextLong()
sessions
.update(_.updated(newSessionId, (roomId, playerId)))
.as(
ResponseCookie(
name = authcookieName,
content = newSessionId.toString(),
secure = false
)
)
.leftMap(_.toString())
// newSessionId = Random.nextLong() // TODO return after i stop mocking RoomService
newSessionId = TestModels.testSessionId
_ <- EitherT.liftF(sessions.update(_.updated(newSessionId, (roomId, playerId))))
} yield ResponseCookie(
name = authcookieName,
content = newSessionId.toString(),
secure = true
)
result.value
}
override def authUser
@@ -87,13 +67,21 @@ object Auth {
}
}
override def deleteSession(sessionId: Long): F[Unit] = {
sessions.update(_.removed(sessionId))
override def deleteSession(sessionId: Long): F[ResponseCookie] = {
sessions
.update(_.removed(sessionId))
.as(
ResponseCookie(
name = authcookieName,
content = "",
secure = false // TODO make true after enabling https
).clearCookie
)
}
}
def make[F[_]: Sync](roomsService: RoomService[F]): F[Auth[F]] =
def make[F[_]: Sync](): F[Auth[F]] =
for {
sessionsMap <- Ref.of[F, SessionsMap](TestModels.testSessions)
} yield new SimpleAuth(sessionsMap, roomsService)
sessionsMap <- Ref.of[F, SessionsMap](Map.empty)
} yield new SimpleAuth(sessionsMap)
}

View File

@@ -14,8 +14,8 @@ object BackendApp extends IOApp {
val wiring = for {
roomService <- Resource.eval(RoomService.make[IO])
auth <- Resource.eval(Auth.make(roomService))
httpService = MyHttpService.create(auth)
auth <- Resource.eval(Auth.make[IO]())
httpService = MyHttpService.create(auth, roomService)
server <- EmberServerBuilder
.default[IO]
.withHost(host)
@@ -25,9 +25,7 @@ object BackendApp extends IOApp {
} yield server
wiring.use(server =>
IO.delay(println(s"Server Has Started at ${server.address}")) >> IO.never
.as(ExitCode.Success)
)
IO.delay(println(s"Server Has Started at ${server.address}")) >> IO.never.as(ExitCode.Success))
}
}

View File

@@ -4,7 +4,6 @@ import cats.effect._
import cats.syntax.all._
import org.http4s._, org.http4s.dsl.io._, org.http4s.implicits._
import org.http4s.websocket.WebSocketFrame
// import io.circe.generic.auto._
import io.circe.syntax._
import org.http4s.circe.CirceEntityDecoder._
import scala.concurrent.duration._
@@ -16,67 +15,89 @@ import org.http4s.server.AuthMiddleware.apply
import org.http4s.server.AuthMiddleware
object MyHttpService {
def create(auth: Auth[IO])(
wsb: WebSocketBuilder[cats.effect.IO]
def create(auth: Auth[IO], roomService: RoomService[IO])(
wsb: WebSocketBuilder[IO]
): HttpApp[cats.effect.IO] = {
val authedRoomRoutes: AuthedRoutes[(PlayerID, RoomID), IO] =
AuthedRoutes.of {
case GET -> Root / "subscribe" as (playerId, roomId) => {
val initial = Stream.evals(roomService.getRoom(roomId))
val subscription = roomService.subscribe(roomId)
val send: Stream[IO, WebSocketFrame] =
(
Stream
.emits(TestModels.testChangesList)
.covary[IO]
.metered(1.second) ++ Stream.never[IO]
)
.map(state => WebSocketFrame.Text(state.asJson.noSpaces))
(initial ++ subscription)
.evalTap(state => IO(println(s">> sending room state $state to $playerId")))
.map(state => WebSocketFrame.Text(state.getViewFor(playerId).asJson.noSpaces))
val receive: Pipe[IO, WebSocketFrame, Unit] = _.evalMap {
case WebSocketFrame.Text(text, _) => Sync[IO].delay(println(text))
case other => Sync[IO].delay(println(other))
}
IO(println(s"got ws request from $playerId in $roomId")) >> wsb.build(send, receive)
IO(println(s"got ws request from $playerId in $roomId")) >>
wsb.build(send, receive)
}
case GET -> Root / "vote" / vote as (playerId, roomId) => {
// TODO forward these to the service implementation
IO(println(s">> got $vote from $playerId in $roomId")) >> Ok()
IO(println(s">> got $vote from $playerId in $roomId")) >>
roomService.acceptVote(roomId, playerId, vote) >> Ok()
}
case GET -> Root / "end-voting" as (playerId, roomId) => {
IO(println(s">> got request to end voting from $playerId in $roomId")) >> Ok()
IO(println(s">> got request to end voting from $playerId in $roomId")) >>
roomService.endVoting(roomId, playerId) >> Ok()
}
case GET -> Root / "new-poll" as (playerId, roomId) => {
IO(println(s">> got request to start new voting from $playerId in $roomId")) >> Ok()
IO(println(s">> got request to start new voting from $playerId in $roomId")) >>
roomService.startNewPoll(roomId, playerId) >> Ok()
}
case GET -> Root / "logout" as (playerId, roomId) => {
IO(println(s">> got request to logout from $playerId in $roomId")) >> Ok()
for {
_ <- IO(println(s">> got request to logout from $playerId in $roomId"))
_ <- roomService.leaveRoom(roomId, playerId)
cookie = ResponseCookie(name = Auth.authcookieName, content = "").clearCookie
} yield (Response(Status.Ok).addCookie(cookie))
}
}
val authMiddleware = AuthMiddleware(auth.authUser)
val aa = authMiddleware(authedRoomRoutes)
import cats.data.EitherT
val authenticationRoute = HttpRoutes
.of[IO] {
case req @ POST -> Root / "login" => {
for {
data <- req.as[Requests.LogIn]
authResult <- auth.joinRoom(
data.roomName,
data.password,
data.nickname,
data.nickPassword
)
resp <- authResult match {
case Left(error) =>
Forbidden(error)
case Right(authCookie) => {
IO(println(s"> logging in ${data.nickname} to ${data.roomName}")) >>
Ok().map(_.addCookie(authCookie))
}
}
val responseOrError = for {
data <- EitherT.right(req.as[Requests.LogIn])
Requests.LogIn(roomName, nickName, roomPassword, nickPassword) = data
roomId = RoomID(roomName)
playerId <- EitherT(roomService.joinRoom(roomId, nickName, nickPassword, roomPassword))
authCookie <- EitherT.liftF(auth.joinRoom(roomId, playerId))
_ <- EitherT.liftF(IO(println(s"> logging in $nickName to $roomName")))
resp = Response(Status.Ok).addCookie(authCookie)
} yield resp
val response = responseOrError.leftSemiflatMap(error => Forbidden(error.toString())).merge
response
}
case req @ POST -> Root / "create-room" => {
val responseOrError = for {
data <- EitherT.right(req.as[Requests.LogIn])
Requests.LogIn(roomName, nickName, roomPassword, nickPassword) = data
room <- EitherT(roomService.createRoom(roomName, nickName, nickPassword, roomPassword))
owner = room.players.head // TODO add check
authCookie <- EitherT.liftF(auth.joinRoom(room.id, owner.id))
_ <- EitherT.liftF(
IO(println(s"> logging in $nickName to new room $room | $authCookie"))
)
resp = Response(Status.Ok).addCookie(authCookie)
_ <- EitherT.liftF(IO(println(s"> about to reply $resp ${resp.cookies}")))
} yield resp
val response = responseOrError.leftSemiflatMap(error => Forbidden(error.toString())).merge
response
}
}
(authenticationRoute <+> authMiddleware(authedRoomRoutes)).orNotFound

View File

@@ -1,8 +1,10 @@
package industries.sunshine.planningpoker
import industries.sunshine.planningpoker.common.Models.*
import cats.effect.{Ref, Sync}
import cats.effect.{Ref, Concurrent}
import cats.syntax.all._
import fs2.Stream
import fs2.concurrent.Topic
import cats.data.EitherT
enum RoomError {
@@ -13,53 +15,155 @@ enum RoomError {
}
trait RoomService[F[_]] {
def createRoom(newRoom: Room): F[Either[RoomError, Room]]
def updateRoom(room: Room): F[Unit]
def createRoom(
roomName: String,
nickName: String,
nickPassword: String,
roomPassword: String
): F[Either[RoomError, Room]]
def updateRoom(roomId: RoomID, roomUpd: Room => Room): F[Unit]
def joinRoom(
id: RoomID,
nickName: String,
nickPassword: String,
roomPassword: String
): F[Either[RoomError, PlayerID]]
def acceptVote(roomID: RoomID, playerID: PlayerID, vote: String): F[Unit]
def endVoting(roomID: RoomID, playerID: PlayerID): F[Unit]
def startNewPoll(roomID: RoomID, playerID: PlayerID): F[Unit]
def leaveRoom(roomID: RoomID, playerID: PlayerID): F[Unit]
def deleteRoom(roomID: RoomID): F[Unit]
def getRoom(roomID: RoomID): F[Option[Room]]
def subscribe(roomID: RoomID): Stream[F, Room]
}
class InMemoryRoomService[F[_]: Sync](stateRef: Ref[F, Map[RoomID, Room]]) extends RoomService[F] {
override def createRoom(newRoom: Room): F[Either[RoomError, Room]] = {
stateRef.modify { rooms =>
rooms.get(newRoom.id) match {
case Some(_) =>
rooms -> RoomError.RoomAlreadyExists(newRoom.id.name).asLeft[Room]
case None =>
(rooms.updated(newRoom.id, newRoom)) -> newRoom.asRight[RoomError]
class InMemoryRoomService[F[_]: Concurrent](stateRef: Ref[F, Map[RoomID, (Room, Topic[F, Room])]])
extends RoomService[F] {
// TODO accept allowed cards and separate request
override def createRoom(
roomName: String,
nickName: String,
nickPassword: String,
roomPassword: String
): F[Either[RoomError, Room]] = {
for {
updatesTopic <- Topic[F, Room]
room <- stateRef.modify { rooms =>
val roomId = RoomID(roomName)
rooms.get(roomId) match {
case Some(_) =>
rooms -> RoomError.RoomAlreadyExists(roomName).asLeft[Room]
case None =>
val ownerPlayer = Player.create(nickName)
val newRoom = Room(
roomId,
players = List(ownerPlayer),
owner = ownerPlayer.name,
password = roomPassword,
allowedCards = List("XS", "S", "M", "L", "XL"), // TODO accept from front
round = RoundState.Voting(Map.empty),
playersPasswords = Map(nickName -> nickPassword)
)
rooms.updated(newRoom.id, (newRoom, updatesTopic)) -> newRoom.asRight[RoomError]
}
}
}
}
override def updateRoom(room: Room): F[Unit] = stateRef.update { state =>
state.get(room.id).fold(state)(oldRoom => state.updated(room.id, room))
} yield room
}
override def deleteRoom(roomID: RoomID): F[Unit] = stateRef.update(_.removed(roomID))
override def updateRoom(roomId: RoomID, roomUpd: Room => Room): F[Unit] = {
for {
// modify is function to update state and compute auxillary value to return, here - topic
publishUpd <- stateRef.modify[F[Unit]] { state =>
state.get(roomId) match {
case Some((oldRoom, topic)) =>
val newRoom = roomUpd(oldRoom)
state.updated(roomId, (newRoom, topic)) -> topic.publish1(newRoom).void
case None =>
throw new IllegalStateException(s"updateRoom with $roomId on nonexistent room")
}
}
_ <-
publishUpd // update and publish are not atomic, sadly races can happen (TODO use atomic ref)
} yield ()
}
override def getRoom(roomID: RoomID): F[Option[Room]] = stateRef.get.map(_.get(roomID))
override def acceptVote(roomID: RoomID, playerID: PlayerID, vote: String): F[Unit] =
updateRoom(
roomID,
room =>
room.round match {
case RoundState.Viewing(_) => room
case RoundState.Voting(votes) =>
if (room.allowedCards.contains(vote))
room.copy(round = RoundState.Voting(votes.updated(playerID, vote)))
else room
}
)
// TODO check permission
override def endVoting(roomID: RoomID, playerID: PlayerID): F[Unit] = updateRoom(
roomID,
room =>
room.round match {
case RoundState.Viewing(_) => room
case RoundState.Voting(votes) => room.copy(round = RoundState.Viewing(votes))
}
)
override def startNewPoll(roomID: RoomID, playerID: PlayerID): F[Unit] = updateRoom(
roomID,
room =>
room.round match {
case RoundState.Viewing(_) => room.copy(round = RoundState.Voting(Map.empty))
case RoundState.Voting(votes) => room
}
)
/** removes player from the active players keeps information on nick password, if one was present
*/
override def leaveRoom(roomID: RoomID, playerID: PlayerID): F[Unit] = updateRoom(
roomID,
room =>
room.copy(
players = room.players.filterNot(_.id == playerID),
round = room.round.removePlayer(playerID)
)
)
override def deleteRoom(roomID: RoomID): F[Unit] = {
for {
topic <- stateRef.modify[Topic[F, Room]](state =>
state.get(roomID) match {
case Some((oldRoom, topic)) => state.removed(roomID) -> topic
case None =>
throw new IllegalStateException(s"call to delete with $roomID on nonexistent room")
// TODO - i'd prefer to swallow these errors
}
)
_ <- topic.close
} yield ()
}
override def getRoom(roomID: RoomID): F[Option[Room]] = {
stateRef.get.map(_.get(roomID).map(_._1))
}
override def joinRoom(
id: RoomID,
nickName: String,
nickPassword: String,
roomPassword: String
): F[Either[RoomError, PlayerID]] = stateRef.modify { rooms =>
// need to cover cases:
// - player already present, then return as is, i guess
// - nick not known - add new player and new nick-password mapping
// - nick known - add new player
): F[Either[RoomError, PlayerID]] = {
/** pure function that adds the player to the room need to cover cases:
* - player already present, then return as is, i guess
* - nick not known - add new player and new nick-password mapping
* - nick known - add new player
*/
def addPlayer(room: Room): (PlayerID, Room) = {
room.players.find(_.name == nickName) match {
case Some(player) => player.id -> room
case None => // player is not present, but potentially was previously
val addingPlayer = Player.create(nickPassword)
val addingPlayer = Player.create(nickName)
val roomWithPlayer = room.copy(players = addingPlayer :: room.players)
room.playersPasswords.get(nickName) match {
case Some(_) => addingPlayer.id -> roomWithPlayer
@@ -71,8 +175,19 @@ class InMemoryRoomService[F[_]: Sync](stateRef: Ref[F, Map[RoomID, Room]]) exten
}
}
val joiningWithChecks = for {
room <- rooms.get(id).toRight(RoomError.RoomMissing(id.name))
/** to be executed under Ref.modify (i.e with state acquired) checks of whether player can be
* added to the room:
* - room password is correct
* - nickname is either not taken, or correct password was provided
* @returns
* playerId (new or existing), updatedRoom (to be put into state), topic (to send the udpdate
* notification)
*/
def getWithChecks(
rooms: Map[RoomID, (Room, Topic[F, Room])]
): Either[RoomError, (PlayerID, Room, Topic[F, Room])] = for {
roomAndTopic <- rooms.get(id).toRight(RoomError.RoomMissing(id.name))
(room, topic) = roomAndTopic
_ <- Either.cond(room.password == roomPassword, (), RoomError.RoomPassIncorrect)
isNickPassCorrect = room.playersPasswords
.get(nickName)
@@ -83,14 +198,54 @@ class InMemoryRoomService[F[_]: Sync](stateRef: Ref[F, Map[RoomID, Room]]) exten
RoomError.NickPassIncorrect
)
(playerId, updatedRoom) = addPlayer(room)
} yield playerId
} yield (playerId, updatedRoom, topic)
rooms -> joiningWithChecks
// modify returns tuple (updatedState, valueToReturn)
// this particular update either keeps room as is, or adds the player
// and returns playerId and topic to be used outside
//
// NOTE here i have a lot of handwaving to pass topic outside
// because it's not possible to send F[Unit] update
// inside of the stateRef update (which works with pure functions?),
// so room notification change has to be returned to outside
val maybeUpdatedStateAndNotification = stateRef.modify { rooms =>
val maybeAddedUser = getWithChecks(rooms)
val updatedState =
maybeAddedUser.fold(
_ => rooms,
{ case (playerId, updatedRoom, topic) => rooms.updated(id, (updatedRoom, topic)) }
)
val toReturn = maybeAddedUser.map { case (id, updatedRoom, topic) =>
(id, topic.publish1(updatedRoom).void)
}
updatedState -> toReturn
}
// now combining the effects : getting (updatedState & notificationEffect) or error
// executing notification
// returning only playerId
val result = for {
updatedState <- EitherT(maybeUpdatedStateAndNotification)
(playerId, notification) = updatedState
_ <- EitherT.liftF(notification)
} yield (playerId)
result.value
}
override def subscribe(roomID: RoomID): Stream[F, Room] =
Stream
.eval(stateRef.get)
.flatMap(rooms =>
rooms.get(roomID) match {
case Some((room, topic)) => topic.subscribe(10)
case None => Stream.empty
}
)
}
object RoomService {
def make[F[_]: Sync]: F[RoomService[F]] = {
Ref.of[F, Map[RoomID, Room]](TestModels.testRooms).map(new InMemoryRoomService[F](_))
def make[F[_]: Concurrent]: F[RoomService[F]] = {
Ref.of[F, Map[RoomID, (Room, Topic[F, Room])]](Map.empty).map(new InMemoryRoomService[F](_))
}
}

View File

@@ -1,6 +1,7 @@
import org.scalajs.linker.interface.ModuleSplitStyle
lazy val commonSettings = Seq(
version := "0.1.1",
scalaVersion := "3.2.0"
)
@@ -33,7 +34,8 @@ lazy val frontend = project
libraryDependencies += "org.scala-js" %%% "scalajs-dom" % "2.4.0",
libraryDependencies += "com.raquo" %%% "laminar" % "15.0.1",
libraryDependencies += "io.laminext" %%% "websocket-circe" % "0.15.0",
libraryDependencies += "io.laminext" %%% "fetch-circe" % "0.15.0"
libraryDependencies += "io.laminext" %%% "fetch-circe" % "0.15.0",
libraryDependencies += "io.laminext" %%% "validation-cats" % "0.15.0"
)
.dependsOn(common.js)

View File

@@ -17,33 +17,32 @@ object Models {
* \- whether current player has access to button to finish the round
*/
final case class RoomStateView(
roomName: String,
players: List[Player],
me: PlayerID,
allowedCards: List[String],
round: RoundState,
round: RoundStateView,
canCloseRound: Boolean = false
) derives Codec.AsObject {
def playersCount: Int = players.size
}
) derives Codec.AsObject
object RoomStateView {
val empty = RoomStateView(
"",
List.empty,
PlayerID(0),
List.empty,
RoundState.Voting(None, List.empty),
RoundStateView.Voting(None, List.empty),
false
)
}
enum RoundState derives Codec.AsObject:
enum RoundStateView derives Codec.AsObject:
/** view state for round before votes are open player can know their vote and who of the other
* players have voted
*/
case Voting(
myCard: Option[String],
alreadyVoted: List[Player]
alreadyVoted: List[PlayerID]
)
/** view state for round after opening the votes
@@ -51,53 +50,59 @@ object Models {
case Viewing(
votes: List[(PlayerID, String)]
)
final case class PlayerID(id: Long) derives Codec.AsObject
final case class PlayerID(id: Long) derives Codec.AsObject
final case class Player(name: String, id: PlayerID) derives Codec.AsObject
object Player {
def create(name: String) = Player(name, PlayerID(Random.nextLong))
}
final case class RoomID(name: String) derives Codec.AsObject
final case class Room(
id: RoomID,
players: List[Player],
owner: PlayerID, // TODO switch to nickname
owner: String, // TODO switch to nickname
password: String,
allowedCards: List[String],
round: RoundState,
playersPasswords: Map[String, String] = Map.empty // nickname into password
playersPasswords: Map[String, String] = Map.empty, // nickname into password
) {
def toViewFor(playerId: PlayerID): RoomStateView = {
def getViewFor(playerId: PlayerID): RoomStateView = {
players
.find(_.id == playerId)
.fold(ifEmpty = RoomStateView.empty)((me: Player) =>
RoomStateView(
id.name,
players,
me.id,
allowedCards,
round,
playerId == owner
round.toViewFor(playerId),
me.name == owner
)
)
}
}
object Room {
val testRoom = Room(
id = RoomID("testroom"),
players = List(
Player("me", PlayerID(1L)),
Player("horsey", PlayerID(444L)),
Player("froggy", PlayerID(555L)),
Player("owley", PlayerID(777L))
),
owner = PlayerID(1L),
password = "password",
allowedCards = List("S", "M", "L"),
// TODO - this needs to be a different hting
round = RoundState.Voting(None, List.empty)
)
}
// no need to send to the front end, no deed to derive codec, cool
sealed trait RoundState {
def toViewFor(player: PlayerID): RoundStateView
def removePlayer(id: PlayerID): RoundState
}
object RoundState {
final case class Voting(votes: Map[PlayerID, String]) extends RoundState {
override def toViewFor(playerId: PlayerID): RoundStateView.Voting = RoundStateView.Voting(
myCard = votes.get(playerId),
alreadyVoted = votes.filterKeys(id => id != playerId).keys.toList
)
override def removePlayer(id: PlayerID): RoundState.Voting =
RoundState.Voting(votes.filterKeys(_ != id).toMap)
}
final case class Viewing(votes: Map[PlayerID, String]) extends RoundState {
override def toViewFor(player: PlayerID): RoundStateView.Viewing =
RoundStateView.Viewing(votes.toList)
override def removePlayer(id: PlayerID): RoundState.Viewing =
RoundState.Viewing(votes.filterKeys(_ != id).toMap)
}
}
}

View File

@@ -8,94 +8,95 @@ object TestModels {
val birdy = Player("birdy", PlayerID(11))
val horsey = Player("horsey", PlayerID(12))
val testRoomBackend = Room(
id = RoomID("testroom"),
players = List(me, birdy, pony, horsey),
owner = me.id,
password = "password",
allowedCards = List("xs", "s", "m", "l", "xl"),
round = RoundState.Viewing(
List(me.id -> "xs", pony.id -> "l", birdy.id -> "s", horsey.id -> "m")
),
playersPasswords = Map("me" -> "nickpassword") // nickname into password
)
// val testRoomBackend = Room(
// id = RoomID("testroom"),
// players = List(me, birdy, pony, horsey),
// owner = me.id,
// password = "password",
// allowedCards = List("xs", "s", "m", "l", "xl"),
// round = RoundState.Viewing(
// Map(me.id -> "xs", pony.id -> "l", birdy.id -> "s", horsey.id -> "m")
// ),
// playersPasswords = Map("me" -> "nickpassword") // nickname into password
// )
val testSessionId = 1L
val testSessions = Map(testSessionId -> (testRoomBackend.id, me.id))
val testRooms = Map(testRoomBackend.id -> testRoomBackend)
// val testSessionId = 1L
// val testSessions = Map(testSessionId -> (testRoomBackend.id, me.id))
// val testRooms = Map(testRoomBackend.id -> testRoomBackend)
val testChangesList = List(
RoomStateView(
players = List(me),
me = me.id,
allowedCards = List("xs", "s", "m", "l", "xl"),
round = RoundState.Voting(myCard = None, alreadyVoted = List.empty),
canCloseRound = true
),
RoomStateView(
players = List(me, pony),
me = me.id,
allowedCards = List("xs", "s", "m", "l", "xl"),
round = RoundState.Voting(myCard = None, alreadyVoted = List.empty),
canCloseRound = true
),
RoomStateView(
players = List(me, birdy, pony),
me = me.id,
allowedCards = List("xs", "s", "m", "l", "xl"),
round = RoundState.Voting(myCard = None, alreadyVoted = List.empty),
canCloseRound = true
),
RoomStateView(
players = List(me, birdy, pony),
me = me.id,
allowedCards = List("xs", "s", "m", "l", "xl"),
round = RoundState.Voting(myCard = None, alreadyVoted = List(birdy)),
canCloseRound = true
),
RoomStateView(
players = List(me, birdy, pony),
me = me.id,
allowedCards = List("xs", "s", "m", "l", "xl"),
round = RoundState.Voting(myCard = Some("m"), alreadyVoted = List(birdy)),
canCloseRound = true
),
RoomStateView(
players = List(me, birdy, pony),
me = me.id,
allowedCards = List("xs", "s", "m", "l", "xl"),
round = RoundState.Voting(myCard = Some("m"), alreadyVoted = List(birdy)),
canCloseRound = true
),
RoomStateView(
players = List(me, birdy, pony, horsey),
me = me.id,
allowedCards = List("xs", "s", "m", "l", "xl"),
round = RoundState.Voting(myCard = Some("m"), alreadyVoted = List(birdy)),
canCloseRound = true
),
RoomStateView(
players = List(me, birdy, pony, horsey),
me = me.id,
allowedCards = List("xs", "s", "m", "l", "xl"),
round = RoundState.Voting(myCard = Some("m"), alreadyVoted = List(birdy, horsey)),
canCloseRound = true
),
RoomStateView(
players = List(me, birdy, pony, horsey),
me = me.id,
allowedCards = List("xs", "s", "m", "l", "xl"),
round = RoundState.Voting(myCard = Some("m"), alreadyVoted = List(birdy, horsey, pony)),
canCloseRound = true
),
RoomStateView(
players = List(me, birdy, pony, horsey),
me = me.id,
allowedCards = List("xs", "s", "m", "l", "xl"),
round = RoundState.Viewing(
List(me.id -> "m", pony.id -> "l", birdy.id -> "s", horsey.id -> "m")
),
canCloseRound = true
)
)
// val testChangesList = List(
// RoomStateView(
// players = List(me),
// me = me.id,
// allowedCards = List("xs", "s", "m", "l", "xl"),
// round = RoundStateView.Voting(myCard = None, alreadyVoted = List.empty),
// canCloseRound = true
// ),
// RoomStateView(
// players = List(me, pony),
// me = me.id,
// allowedCards = List("xs", "s", "m", "l", "xl"),
// round = RoundStateView.Voting(myCard = None, alreadyVoted = List.empty),
// canCloseRound = true
// ),
// RoomStateView(
// players = List(me, birdy, pony),
// me = me.id,
// allowedCards = List("xs", "s", "m", "l", "xl"),
// round = RoundStateView.Voting(myCard = None, alreadyVoted = List.empty),
// canCloseRound = true
// ),
// RoomStateView(
// players = List(me, birdy, pony),
// me = me.id,
// allowedCards = List("xs", "s", "m", "l", "xl"),
// round = RoundStateView.Voting(myCard = None, alreadyVoted = List(birdy.id)),
// canCloseRound = true
// ),
// RoomStateView(
// players = List(me, birdy, pony),
// me = me.id,
// allowedCards = List("xs", "s", "m", "l", "xl"),
// round = RoundStateView.Voting(myCard = Some("m"), alreadyVoted = List(birdy.id)),
// canCloseRound = true
// ),
// RoomStateView(
// players = List(me, birdy, pony),
// me = me.id,
// allowedCards = List("xs", "s", "m", "l", "xl"),
// round = RoundStateView.Voting(myCard = Some("m"), alreadyVoted = List(birdy.id)),
// canCloseRound = true
// ),
// RoomStateView(
// players = List(me, birdy, pony, horsey),
// me = me.id,
// allowedCards = List("xs", "s", "m", "l", "xl"),
// round = RoundStateView.Voting(myCard = Some("m"), alreadyVoted = List(birdy.id)),
// canCloseRound = true
// ),
// RoomStateView(
// players = List(me, birdy, pony, horsey),
// me = me.id,
// allowedCards = List("xs", "s", "m", "l", "xl"),
// round = RoundStateView.Voting(myCard = Some("m"), alreadyVoted = List(birdy.id, horsey.id)),
// canCloseRound = true
// ),
// RoomStateView(
// players = List(me, birdy, pony, horsey),
// me = me.id,
// allowedCards = List("xs", "s", "m", "l", "xl"),
// round = RoundStateView
// .Voting(myCard = Some("m"), alreadyVoted = List(birdy.id, horsey.id, pony.id)),
// canCloseRound = true
// ),
// RoomStateView(
// players = List(me, birdy, pony, horsey),
// me = me.id,
// allowedCards = List("xs", "s", "m", "l", "xl"),
// round = RoundStateView.Viewing(
// List(me.id -> "m", pony.id -> "l", birdy.id -> "s", horsey.id -> "m")
// ),
// canCloseRound = true
// )
// )
}

40
flake.lock generated
View File

@@ -18,6 +18,21 @@
"type": "github"
}
},
"flake-utils_2": {
"locked": {
"lastModified": 1667395993,
"narHash": "sha256-nuEHfE/LcWyuSWnS8t12N1wc105Qtau+/OdUAjtQ0rA=",
"owner": "numtide",
"repo": "flake-utils",
"rev": "5aed5285a952e0b949eb3ba02c12fa4fcfef535f",
"type": "github"
},
"original": {
"owner": "numtide",
"repo": "flake-utils",
"type": "github"
}
},
"nixpkgs": {
"locked": {
"lastModified": 1682080641,
@@ -36,7 +51,30 @@
"root": {
"inputs": {
"flake-utils": "flake-utils",
"nixpkgs": "nixpkgs"
"nixpkgs": "nixpkgs",
"sbt-derivation": "sbt-derivation"
}
},
"sbt-derivation": {
"inputs": {
"flake-utils": "flake-utils_2",
"nixpkgs": [
"nixpkgs"
]
},
"locked": {
"lastModified": 1675083208,
"narHash": "sha256-+sSFhSpV2jckr1qYlX/SaxQ6IdpagD6o4rru/3HAl0I=",
"owner": "zaninime",
"repo": "sbt-derivation",
"rev": "92d6d6d825e3f6ae5642d1cce8ff571c3368aaf7",
"type": "github"
},
"original": {
"owner": "zaninime",
"ref": "master",
"repo": "sbt-derivation",
"type": "github"
}
},
"systems": {

140
flake.nix
View File

@@ -1,27 +1,127 @@
{
description = "Planning Poker web app. Trying to build something and learn new things";
description =
"Planning Poker web app. Trying to build something and learn new things";
inputs.nixpkgs.url = "github:nixos/nixpkgs";
inputs.flake-utils.url = "github:numtide/flake-utils";
inputs.sbt-derivation.url = "github:zaninime/sbt-derivation/master";
inputs.sbt-derivation.inputs.nixpkgs.follows = "nixpkgs";
outputs = { self, nixpkgs, flake-utils }:
flake-utils.lib.eachDefaultSystem
(system:
let pkgs = nixpkgs.legacyPackages.${system}; in
{
devShells.default = pkgs.mkShell {
buildInputs = [
pkgs.nodejs
pkgs.sbt
pkgs.scalafmt
pkgs.jdk
# pkgs.nodePackages.tailwindcss
# pkgs.nodePackages.postcss
];
shellHook = ''
echo "dev env for planning poker BWARGH started"
'';
outputs = { self, nixpkgs, flake-utils, sbt-derivation }:
flake-utils.lib.eachDefaultSystem (system:
let
pkgs = nixpkgs.legacyPackages.${system};
packageName = "planning-poker-kazbegi";
backendName = "${packageName}-backend";
version = "0.1.1";
backendPackage = sbt-derivation.lib.mkSbtDerivation rec {
inherit pkgs version;
# ...and the rest of the arguments
pname = "${backendName}";
depsSha256 = "sha256-7MNlMeljYqXY4/kK4BXoycp9xUz0tGwCQvPTlE1RIQU=";
src = pkgs.nix-gitignore.gitignoreSource [ ] ./.;
buildPhase = ''
sbt backend/assembly
'';
installPhase = ''
mkdir -p $out/bin
cp backend/target/scala-*/backend-assembly-*.jar $out/bin/${pname}.jar
'';
};
in {
# Development shell with things required for local dev
devShells.default = pkgs.mkShell {
buildInputs = [
pkgs.nodejs
pkgs.sbt
pkgs.scalafmt
pkgs.jdk
# pkgs.nodePackages.tailwindcss
# pkgs.nodePackages.postcss
];
shellHook = ''
echo "dev env for planning poker BWARGH started"
'';
};
# Just the backend jar
packages.backend = backendPackage;
# Module for NixOS to allow starting backend as SystemD service
nixosModules.backendApp = { config, pkgs, ... }:
let
cfg = config.services.${backendName};
lib = pkgs.lib;
in {
options.services.${backendName} = {
enable =
lib.mkEnableOption "My frontendmentor exercise ${backendName}";
port = lib.mkOption {
type = lib.types.int;
default = 8080;
description = "Port to listen on.";
};
host = lib.mkOption {
type = lib.types.str;
default = "localhost";
description = "Host to bind to.";
};
useNginx = lib.mkOption {
type = lib.types.bool;
default = true;
description = "Whether to use Nginx to proxy requests.";
};
useHostTls = lib.mkOption {
type = lib.types.bool;
default = false;
description =
"Whether virtual host should enable NixOS ACME certs";
};
};
config.users = lib.mkIf cfg.enable {
groups."${backendName}" = { };
users."${backendName}" = {
isSystemUser = true;
group = "${backendName}";
};
};
config.systemd.services.${backendName} = lib.mkIf cfg.enable {
description = "Exercise app ${backendName}";
wantedBy = [ "multi-user.target" ];
after = [ "network.target" ];
startLimitIntervalSec = 30;
startLimitBurst = 10;
serviceConfig =
let serverHost = if cfg.useNginx then "localhost" else cfg.host;
in {
ExecStart =
"${pkgs.jdk}/bin/java -jar ${backendPackage}/bin/${backendName}.jar -p ${
toString cfg.port
} --host ${serverHost}";
WorkingDirectory = "${backendPackage}/bin";
Restart = "on-failure";
User = "${backendName}";
Group = "${backendName}";
};
};
config.services.nginx.virtualHosts.${cfg.host} = {
forceSSL = cfg.useHostTls;
enableACME = cfg.useHostTls;
locations."/api" = lib.mkIf cfg.enable {
proxyPass = "http://127.0.0.1:${toString cfg.port}";
# this is config for websocket
proxyWebsockets = true;
extraConfig = ''
rewrite ^/api/(.*)$ /$1 break;
proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $scheme;
'';
};
};
};
}
);
});
# see https://serokell.io/blog/practical-nix-flakes
}

View File

@@ -27,7 +27,7 @@ object Main {
def appElement(): Element = {
div(
className := "w-screen h-screen flex flex-col justify-center items-center",
Header.render(loggedIn.writer),
Header.render(loggedIn.writer, loggedIn.signal),
child <-- loggedIn.signal.map(if (_) emptyNode else JoinRoomComponent.render(loggedIn.writer)),
child <-- loggedIn.signal.map(
if (_) RoomView.renderRoom(loggedIn.writer) else emptyNode

View File

@@ -10,20 +10,22 @@ import scala.scalajs.js.Dynamic.{global => g}
import concurrent.ExecutionContext.Implicits.global
object Header {
def render(loggedIn: Observer[Boolean]): Element = {
def render(loggedInObserver: Observer[Boolean], loggedInSignal: Signal[Boolean]): Element = {
val (responsesStream, responseReceived) = EventStream.withCallback[FetchResponse[String]]
val logoutButton = button(
"Logout",
"Leave Room",
className := "border border-black m-2 p-2 absolute right-2",
onClick.flatMap(_ => Fetch.get("/api/logout").text) --> responseReceived,
responsesStream --> Observer(resp => g.console.info(s"${resp.toString()}")),
responsesStream.collect { case resp if resp.ok => false } --> loggedIn
responsesStream.collect { case resp if resp.ok => false } --> loggedInObserver
)
val cachedEmpty = emptyNode
div(
className := "h-24 w-full flex flex-for justify-center items-center bg-green-200",
p(className := "text-2xl", "Here be header"),
logoutButton
p(className := "text-2xl", "Planning Poker Kazbegi (nonpretty prealpha version)"),
child <-- loggedInSignal.map(if (_) logoutButton else cachedEmpty)
)
}
}

View File

@@ -6,10 +6,12 @@ import com.raquo.laminar.api.L.{*, given}
import io.laminext.fetch.Fetch
import io.laminext.fetch.circe._
import io.laminext.syntax.core._
import io.laminext.syntax.validation._
import scala.util.Failure
import scala.util.Success
import concurrent.ExecutionContext.Implicits.global
object JoinRoomComponent {
@@ -30,7 +32,8 @@ object JoinRoomComponent {
value <-- data.signal,
onInput.mapToValue --> data.writer
)
)
).validated(V.nonBlank("name must not be blank"))
def passInput(data: Var[String], placeholderText: String) = input(
tpe := "password",
className := "border-2 m-1 rounded",
@@ -41,18 +44,18 @@ object JoinRoomComponent {
)
)
val roomNameVar = Var("testroom")
val roomPassVar = Var("password")
val nicknameVar = Var("me")
val nicknamePass = Var("nickpass")
val roomNameVar = Var("")
val roomPassVar = Var("")
val nicknameVar = Var("")
val nicknamePass = Var("")
val (responsesStream, responseReceived) = EventStream.withCallback[FetchResponse[String]]
def render(loggedIn: Observer[Boolean]): Element = {
val submitButton = button(
"Join room",
className := "m-1 border-2 rounded-full border-green-400 bg-green-200 shadow-inner shadow-green-400 active:shadow-yellow-400 duration-100 ease-linear",
onClick
.mapTo {
(roomNameVar.now(), roomPassVar.now(), nicknameVar.now(), nicknamePass.now())
@@ -68,7 +71,35 @@ object JoinRoomComponent {
nicknamePass
)
)
.text.map { response =>
.text
.map { response =>
if (response.ok) {
loggedIn.onNext(true)
response
} else response
}
} --> responseReceived
)
val newRoomButton = button(
className := "m-1 border-2 rounded-full border-yellow-400 bg-yellow-200 shadow-inner shadow-yellow-400 active:shadow-red-400 duration-100 ease-linear",
"Create new room",
onClick
.mapTo {
(roomNameVar.now(), roomPassVar.now(), nicknameVar.now(), nicknamePass.now())
}
.flatMap { case (roomName, roomPass, nickname, nicknamePass) =>
Fetch
.post(
"/api/create-room",
body = Requests.LogIn(
roomName,
nickname,
roomPass,
nicknamePass
)
)
.text
.map { response =>
if (response.ok) {
loggedIn.onNext(true)
response
@@ -77,23 +108,46 @@ object JoinRoomComponent {
} --> responseReceived
)
val roomNameInput = nameInput(roomNameVar, "Enter room name:")
val roomPassInput = passInput(roomPassVar, "room password")
val nickNameInput = nameInput(nicknameVar, "Enter your nickname:")
val nickPassInput = passInput(nicknamePass, "nickname pass")
div(
className := "flex flex-col h-full justify-center",
"Logging in:",
nameInput(roomNameVar, "Enter room name:"),
passInput(roomPassVar, "room password"),
nameInput(nicknameVar, "Enter your nickname:"),
passInput(nicknamePass, "nickname pass:"),
submitButton,
className := "bg-green-50 w-full h-full flex justify-center",
div(
className := "w-60 flex flex-col justify-center",
"Logging in:",
roomNameInput,
div(
code("received:")
child.maybe <-- roomNameInput.validationError.optionMap(errors =>
span(
cls := "text-red-700 text-sm",
errors.map(error => div(error))
)
)
),
roomPassInput,
label("Alert: no https, please use throwaway passwords"),
nickNameInput,
div(
cls := "flex flex-col space-y-4 p-4 max-h-96 overflow-auto bg-gray-900",
children.command <-- responsesStream.recoverToTry.map {
case Success(response) =>
{
child.maybe <-- nickNameInput.validationError.optionMap(errors =>
span(
cls := "text-red-700 text-sm",
errors.map(error => div(error))
)
)
),
nickPassInput,
submitButton,
newRoomButton,
div(
div(
code("error log:")
),
div(
cls := "flex flex-col space-y-4 p-4 max-h-96 overflow-auto bg-gray-900",
children.command <-- responsesStream.recoverToTry.map {
case Success(response) => {
CollectionCommand.Append(
div(
div(
@@ -108,17 +162,18 @@ object JoinRoomComponent {
)
)
}
case Failure(exception) =>
CollectionCommand.Append(
div(
case Failure(exception) =>
CollectionCommand.Append(
div(
cls := "flex space-x-2 items-center",
code(cls := "text-red-500", "Error: "),
code(cls := "text-red-300", exception.getMessage)
div(
cls := "flex space-x-2 items-center",
code(cls := "text-red-500", "Error: "),
code(cls := "text-red-300", exception.getMessage)
)
)
)
)
}
}
)
)
)
)

View File

@@ -9,11 +9,23 @@ object OtherPlayers {
val otherPlayers = roomStateSignal.map { state =>
state.players.filterNot(_.id == state.me).zipWithIndex
}
def playerCardsAmountSignal(id: PlayerID): Signal[Int] = {
roomStateSignal.map(state => {
val totalCards = state.allowedCards.size
val playerModification = state.round match {
case RoundStateView.Viewing(votes) if votes.toMap.contains(id) => -1
case RoundStateView.Voting(_, votedPlayers) if votedPlayers.contains(id) => -1
case _ => 0
}
totalCards + playerModification
})
}
div(
className := "flex flex-row",
children <-- otherPlayers.split(_._1.id) { (id, initial, playerSignal) =>
renderPlayer(playerSignal, roomStateSignal.map(_.allowedCards.size))
children <-- otherPlayers.split(_._1.id) { (playerID, initial, playerSignal) =>
renderPlayer(playerSignal, playerCardsAmountSignal(playerID))
}
)
}
@@ -21,23 +33,37 @@ object OtherPlayers {
def renderPlayer(p: Signal[(Player, Int)], cardsAmount: Signal[Int]): Element = {
val xOffsetStyleSignal = p.map(_._2)
div(
className := "w-20 h-20 border-2 border-amber-400 m-2 absolute",
// left <-- p.map(tuple => ((1 + tuple._2) * 10000).toString()),
styleAttr <-- p.map(tuple => s"left: ${(1 + tuple._2) * 100}px"),
className := "bg-green-200 border-b-2 border-black rounded p-2 m-2 absolute drop-shadow-xl m-3",
styleAttr <-- p.map(tuple => s"left: ${(0 + tuple._2) * 200}px"),
child.text <-- p.map(_._1.name),
renderHandCardBacks(cardsAmount)
)
}
/**
* adds css variables to be used in tailwindcss classes
*/
def dynamicCardStyle(index: Int, totalCards: Int): String = {
val offCenterIndex = 2*index - (totalCards + 1)
val maxOffCenter = (totalCards + 1) / 2
val angle = Math.round((offCenterIndex / maxOffCenter.toDouble) * 25)
val xOffset = (offCenterIndex * 0.2)
s" --custom-rotate: ${angle}deg; --custom-x-translate: ${xOffset}rem; "
}
def renderHandCardBacks(amountSignal: Signal[Int]): Element = {
def renderCard(index: Int): Element =
def renderCard(index: Int, totalCards: Int): Element =
div(
className := "w-4 h-8 m-1 rounded bg-gray-600 text-yellow"
className := "w-8 h-12 rounded bg-green-500 text-yellow m-1 border border-green-700 drop-shadow-md",
className := "origin-bottom rotate-[--custom-rotate] translate-x-[--custom-x-translate]",
className := "absolute start-5",
styleAttr := dynamicCardStyle(index, totalCards),
)
div(
className := "flex flex-row",
children <-- amountSignal.map { amount => (1 to amount).map(renderCard) }
className := "relative h-16 w-20",
children <-- amountSignal.map { amount => (1 to amount).map(renderCard(_, amount)) }
)
}

View File

@@ -3,28 +3,59 @@ package industries.sunshine.planningpoker
import scala.scalajs.js
import com.raquo.laminar.api.L.{*, given}
import industries.sunshine.planningpoker.common.Models.*
import io.laminext.fetch.Fetch
import scala.scalajs.js.Dynamic.{global => g}
import concurrent.ExecutionContext.Implicits.global
object OwnHandControls {
def render(roomStateSignal: Signal[RoomStateView]): Element = {
val a = 1
val cardTypesSignal = roomStateSignal.map(myUnselectedCards(_))
div(
className := "flex flex-row justify-center",
renderCard("xs"),
renderCard("s"),
renderCard("m"),
renderCard("l"),
className := " h-1/3 relative",
children <-- cardTypesSignal.map(cards => cards.map(renderCard(_, cards.size))),
)
}
def renderCard(value: String): Element = {
div(
className := "w-24 h-48 m-1 rounded flex justify-center items-center m-3",
className := "text-black bg-gray-50 border-black border-2",
/**
* adds css variables to be used in tailwindcss classes
*/
def dynamicCardStyle(index: Int, totalCards: Int): String = {
val offCenterIndex = 2*index - (totalCards + 1)
val maxOffCenter = (totalCards + 1) / 2
val angle = Math.round((offCenterIndex / maxOffCenter.toDouble) * 17)
val xOffset = offCenterIndex * 1.4
val yOffset = -1.7 + Math.pow( Math.abs( offCenterIndex ), 1.5) * 0.2
s" --custom-rotate: ${angle}deg; --custom-x-translate: ${xOffset}rem; --custom-y-translate: ${yOffset}rem"
}
private def renderCard(cardWithIndex: (String, Int), totalCards: Int): Element = {
val (value, index) = cardWithIndex
val submitVote = Fetch.get(s"/api/vote/$value").text
div(
className := "cursor-pointer w-24 h-48 m-1 rounded-l flex justify-center items-center m-3 text-black bg-gray-50 border-black border-2 drop-shadow-md",
className := " hover:-translate-y-8 hover:scale-[1.05] hover:z-50 hover:drop-shadow-xl rounded-lg hover:bg-white ease-linear duration-200",
className := "absolute origin-bottom start-1/2 rotate-[--custom-rotate] translate-x-[--custom-x-translate] translate-y-[--custom-y-translate]",
styleAttr := dynamicCardStyle(index, totalCards),
onClick.flatMap(_ => submitVote) --> Observer(resp => g.console.info(resp.toString())),
div(
className := "-rotate-45 text-xl",
value
className := "-rotate-45 text-3xl",
value,
)
)
}
private def myUnselectedCards(state: RoomStateView): List[(String, Int)] = {
val allCards = state.allowedCards
val cards = state.round match {
case RoundStateView.Voting(myCard, _) =>
allCards.filterNot(value => myCard.contains(value))
case RoundStateView.Viewing(votes) =>
allCards.filterNot(value => votes.toMap.get(state.me).contains(value))
}
cards.zip(1 to state.allowedCards.size)
}
}

View File

@@ -35,7 +35,11 @@ object RoomView {
val wsFinalDeathSignal = wsStream.closed.collect { case (_, false) => () }
div(
className := "w-full h-full border-4 border-amber-900 flex flex-col",
className := "w-full h-full border-4 border-amber-900 flex flex-col relative",
div(
className := "absolute top-2 right-2",
child.text <-- roomStateSignal.map(st => s"Room name: '${st.roomName}'"),
),
OtherPlayers.render(roomStateSignal),
TableView.renderTable(roomStateSignal),
OwnHandControls.render(roomStateSignal),

View File

@@ -2,21 +2,19 @@ package industries.sunshine.planningpoker
import scala.scalajs.js
import com.raquo.laminar.api.L.{*, given}
import industries.sunshine.planningpoker.common.Models.RoundState
import industries.sunshine.planningpoker.common.Models.RoundStateView
import com.raquo.airstream.core.Signal
import industries.sunshine.planningpoker.common.Models.RoundState
import industries.sunshine.planningpoker.common.Models.RoundState
import io.laminext.fetch.Fetch
import scala.scalajs.js.Dynamic.{global => g}
import concurrent.ExecutionContext.Implicits.global
object TableControls {
def render(roundSignal: Signal[RoundState]): Element = {
def render(roundSignal: Signal[RoundStateView]): Element = {
div(
child <-- roundSignal.map {
case RoundState.Viewing(_) => newPollButton()
case RoundState.Voting(_, _) => endPollButton()
case RoundStateView.Viewing(_) => newPollButton()
case RoundStateView.Voting(_, _) => endPollButton()
}
)
}

View File

@@ -19,9 +19,9 @@ object TableView {
)
div(
className := "w-full h-full border-2 border-amber-700 flex flex-col justify-center items-center bg-green-100",
className := "w-full h-full flex flex-col justify-center items-center bg-green-100",
div(
className := "w-full border-2 border-amber-600 flex flex-row justify-center items-center bg-green-100",
className := "w-full flex flex-row justify-center items-center bg-green-100",
children <-- playerIdToCardTypeSignal.split(_._1) { (id, initial, cardTypeSignal) =>
renderPlayerCard(cardTypeSignal.map(_._2))
}
@@ -34,46 +34,55 @@ object TableView {
trait CardState
case class NoCard(name: String) extends CardState
case object CardBack extends CardState
case class Open(value: String) extends CardState
case class CardBack(name: String) extends CardState
case class Open(name: String, value: String) extends CardState
def getPlayerCardType(
id: PlayerID,
state: RoundState,
state: RoundStateView,
name: String,
myId: PlayerID
): CardState = {
state match {
case isOpen: RoundState.Voting =>
case isOpen: RoundStateView.Voting =>
if (myId == id) {
isOpen.myCard.fold(NoCard(name))(vote => Open(vote))
} else isOpen.alreadyVoted.find(_.id == id).fold(NoCard(name))(_ => CardBack)
case isClosed: RoundState.Viewing =>
isOpen.myCard.fold(NoCard(name))(vote => Open(name, vote))
} else isOpen.alreadyVoted.find(_ == id).fold(NoCard(name))(_ => CardBack(name))
case isClosed: RoundStateView.Viewing =>
isClosed.votes
.find(_._1 == id)
.fold {
g.console.error(s"missing vote for player $name")
Open("error")
} { case (_, vote) => Open(vote) }
NoCard(name)
} { case (_, vote) => Open(name, vote) }
}
}
def renderPlayerCard(state: Signal[CardState]): Element = {
val cardTypeStyle = state.map {
case NoCard(_) => "bg-green-100 text-black border-2 border-black"
case CardBack => "bg-green-500 border-4 border-green-700"
case Open(_) => "text-black bg-gray-50 border-black border-2"
case NoCard(_) => "bg-green-100 text-black border-2 border-black"
case CardBack(_) => "bg-green-500 border-4 border-green-700"
case Open(_, _) => "text-black bg-gray-50 border-black border-2"
}
div(
className := "w-20 h-40 m-1 rounded flex justify-center items-center m-3",
className := "w-20 h-40 m-1 rounded m-3 relative",
className <-- cardTypeStyle,
// the diagonal card value \ place text
div(
className := "-rotate-45 text-xl",
className := "-rotate-45 text-xl absolute top-1/2 left-1/2 transform -translate-x-1/2 -translate-y-1/2",
child.text <-- state.map {
case NoCard(name) => name
case CardBack => ""
case Open(vote) => vote
case NoCard(name) => name
case CardBack(name) => name
case Open(_, vote) => vote
}
),
// name under viewing the votes
div(
className := "text-xl absolute bottom-1 left-1/2 transform -translate-x-1/2",
child.text <-- state.map {
case Open(name, _) => name
case _ => ""
}
)
)

View File

@@ -4,7 +4,7 @@
<meta charset="UTF-8" />
<link rel="icon" type="image/svg+xml" href="/vite.svg" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Vite App</title>
<title>Planning Poker Kazbegi : unpretty prealpha version</title>
</head>
<body>
<div id="app"></div>

4
package-lock.json generated
View File

@@ -1,11 +1,11 @@
{
"name": "planning-poker-grargh",
"name": "planning-poker-kazbegi",
"version": "0.0.0",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
"name": "planning-poker-grargh",
"name": "planning-poker-kazbegi",
"version": "0.0.0",
"devDependencies": {
"@scala-js/vite-plugin-scalajs": "^1.0.0",

View File

@@ -1,5 +1,5 @@
{
"name": "planning-poker-grargh",
"name": "planning-poker-kazbegi",
"private": true,
"version": "0.0.0",
"type": "module",